Full notes
Full USSR 2021 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- UI and audio
- Gameplay
- Balance
USSR 2021 changes
Video report on the development of the game USSR 2021 (USSR 2021) v0.24
⚠ The game is developed by one person.
⚠ The video does not show the final version of the game.
⚠ Video recorded on a test map.
⚠ Most of the 0.24 update is bug fixes and various minor changes that it makes no sense to describe.
⚠ At the moment, I think the survival system and interface are ready. In April, work will continue to refine the behavior of AI.
ITEMS
Added rainwater collector. Water in the game will come across quite rarely. Therefore, I made this simple device. The moisture collector is installed on the surface of the earth and during rain, water begins to accumulate in it. Is the water drinkable.
Later, puddles that will appear during rain will be added based on this mechanics.
Steam post image Steam post image
Added the ability to use part of the item to crafting. Previously, when crafting, only the number of items was taken into account. Now you can use a percentage of the item. For example, half duct tape, not the whole duct tape.
Steam post image Steam post image
A working torch has been added, which can be used for lighting and self-defense. The torch can burn 1.5 - 2 minutes of real time, after which it burns completely. To craft a torch, you need a board, three rags and 10% of the fuel from the canister.
Added the ability to open various doors and extend furniture drawers.
Campfire burning duration increased.
INTERFACE
Added sound volume settings to the pause menu. You can separately adjust the sound effects or decrease the volume of the music.
Added option to disable the interface. This feature can be used to record videos and screenshots.
The "Download game" and "Save game" buttons have been added to the pause menu.
Calculation weight of the craft items. Now, when transferring items to the crafting window, their weight continues to be taken into account. Previously, things could be worn in the craft window and they did not weigh anything.
A crouch icon has been added to the interface. In addition, when the character sits down, the field of view expands slightly. This allows you to better understand that the player is sitting.
Added a small recovery of maximum stamina when the character is crouching.
Changed indicators placing objects on the surface. Now they are gray and not so bright.
CHARACTER
Parameter of the mental state of the protagonist. With a low level of psyche, the player will begin hallucinations (elements of horror).
This parameter depends on the state of the character (health, hunger, thirst, body temperature, time of day). Anomalies and other characters will also affect the psyche.
Added the ability to drink from puddles and other bodies of water. You can drink from the moisture collector and other water sources in which rain water will collect.
EFFECTS
Background music has been added to the game. To day and night, different musical compositions are played. At night the music are more sinister.
Improved smoke from a fire. Now smoke does not pass through solid obstacles. For example, if you make a fire in a build, the smoke does not go beyond it.
The effect of eyes closing is added. If the character wants to sleep, then in addition to yawning, he will begin to involuntarily close his eyes.
Improved water physics. Previously, if you push a floating object, then he endlessly moved forward. Now objects are slowing down.
Added light from the moon. This allows to see at night.
Reduce size of raindrops. Raindrops do not fall in buildings.
Source
Changelog.gg summarizes and formats this update. How we read updates.
