In this update5
Full notes
Full USSR 2021 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Balance
- Gameplay
- Store
- Performance
USSR 2021 changes
Video report on the development of the game USSR 2021 v0.23
⚠ The game is developed by one person. The video was recorded at the test location. The video does not show the final version of the game.
CHARACTER
Added the possibility of loss of consciousness. If the sleep value a minimum, the main character will lose consciousness, sleep off and wake up if he does not die. Added sounds of sleep.
Also added the effects of low sleep level. If the character wants to sleep, the picture is distorted and yawning sounds are turned on.
Added the ability to throw various items for hunting or self-defense (stones, bottles, spears). Thrown items cause damage to bots. Some thrown objects can stick into some surfaces (in the ground, in wood, in bots). When throwing, you need to hold the RMB to increase the throwing power. Added an indicator in the form of a ring for aiming.
Steam post image Steam post image Steam post image
Now, when the main character freezes, steam comes from his mouth.
When immersed in water, objects in the hands are automatically thrown away.
WEATHER
Clouds modified and improved. Now the density and color of the clouds changes depending on the weather and time of day. Now character wet from the rain.
Added wind. Wind affects the player’s body temperature, the direction of the fire smoke and the angle of rain. The wind changes speed and direction. Also added a wind indicator in the interface. The wind does not affect the player in tents, building and other shelters.
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INTERFACE
Modified the effects of low health level. If the character has little health left, then red pulsating veins appear in the corners, the screen begins to fade and blur. Also made a death screen which displays how many days the player was able to survive.
Now when you open a box or other storage, things in the cells do not appear immediately, but after a short period of time. Simulated container search.
Added the ability to unpack items in the inventory through the context menu. In this way, various packages can be opened.
Added highlighting of selected objects when hovering over them.
OBJECTS
Was added system for installing objects on various surfaces has been improved. Added alignment of the object on the surface, checking for the angle of inclination of the surface and type checking on the surface. Added indicator highlighting so that it would be visible in the dark.
Added objects such as tents and caches. In tents you can sleep, hide from the rain and store items. Items in such objects are saved. Tents can be folded and carried with you. When folding the tent, objects from it do not disappear, but are thrown to the ground.
Improved campfire. The model is redone, the ability to disassemble a bonfire is added to get stones and not attract opponents. Added glow of coals when burning a fire.
LOOT
Added a chance of falling items when spawn in world or in boxes. Thus, in the game rare items will be found less often than others.
Added spawn function for random objects around the player. Objects spawn in a certain radius on a certain surface. This function allows you to automatically fill the game world with various small objects with which you can interact.
For example, in the forest will appear sticks, mushrooms, plants, small animals. In industrial locations, garbage and loot.
Objects are automatically deleted if the player moves away from them a certain distance. It also has a positive effect on performance.
Source
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