In this update4
Full notes
Full USSR 2021 update
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What changed
- Gameplay
- UI and audio
USSR 2021 changes
Video report on the development of the game USSR 2021 v0.22.
⚠ The game is developed by one person. Video recorded on a test location. The video does not show the final version of the game.
LOOT
Now you can inspect any items in the inventory. They can be rotated and zoomed. Later, based on this function, it is planned to make the possibility of more complex interaction with objects. For example, quests based on item research, weapon customization.
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Objects such as boxes, boxes, safes, etc., in which you can find different objects or put your own, are added to the game.
Added the ability to pick up large items. Weight of the transported items and inventory items is added up. What affects the character’s power consumption.
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Added working binoculars.
FOOD
Reworked eating system. Some items have a percentage. Thanks to this, for example, food can be partially eaten.
Added "Stomach volume". The stomach is filled when eating food and drinking drinks. If the stomach is full, then you can’t drink.
Now to eat canned food you need to open them with a knife. Based on this system, other similar features will be added later. For example, disassembling objects into parts using tools. It remains only to make 3D models.
INTERFACE
Added weight indicators for inventory and boxes.
In the lower left corner text prompts are displayed in the form of thoughts of the protagonist. For example, if the character is freezing, a hint appears that you need to light a fire. If the inventory is full and the player is trying to take the item, a message appears that you need to free the slots, etc.
Reworked bonfire interface. Now the bonfire has cells in which to put items for burning. The items have the value"Fuel". The larger it is, the longer the subject will burn and maintain the flame.
Redesigned crafting interface. Now, when you click on the icon of the item you want to craft, open slots that need to be filled with resources.
Added sounds of interaction with the interface, the separation of stack objects into parts with an accurate indication of the number of objects in the stack. Minor interface bugs fixed.
Happy 2020!
Source
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