Urge
Steam News 2 December 20255mo ago

Update v0.94

Hey Everyone, Update v0.94 is here! Bringing in some new additions, changes, and fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server. ADDED - building snap point…

Update log

Full Urge update

The complete published notes, normalized for clean reading and source attribution.

Repeated intro

Hey Everyone,

Extracted changes

1 fix3 additions0 changes0 removals
  • Server
  • Maps
  • UI and audio
  • Fixes
addedUpdate v0.94 is here! Bringing in some new additions, changes, and fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
addedADDED - building snap points for fluid containers & vehicle fuel fillers - stand up animation after ragdoll for humanoid enemies - car door open/close sound when entering/exiting - placed more enemy spawners around the map - placed some lootable vending machines in cities
addedCHANGED - loot & enemy spawners inside buildings wont respawn after reloading a save - adjusted the Urlid requirement in a certain endgame section - cured meat now increases strength, heals more, & never spoils - made vehicles more durable - some blunt weapons now have a chance to trigger ragdoll - interacting with a TV or unlockable will automatically open documents - improved car wheel attach sound - adjusted guard rotation of Spray Can for better visibility of its color - smoothed stair collision in endgame areas - sprint wont be untoggled by pressing shift (only untoggled by stopping or crouching)
fixedFIXED - enemies shooting/attacking after death - permanent daytime freeze after entering the final scene - final scene couldn't be entered if the key wasn't picked up before reloading a save - enemy ragdoll got worse over time - couldn't derust chest with acid - couldn't shoot through barbed wire - enemies not attacking - all water in ocean/lake could be removed with one acid bottle - sprinting back and forth untoggled sprint - rotate building by 90 degrees not working - fireplace monster's floating head after death - black soldiers floating if missing legs

Update v0.94 is here! Bringing in some new additions, changes, and fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.

ADDED - building snap points for fluid containers & vehicle fuel fillers - stand up animation after ragdoll for humanoid enemies - car door open/close sound when entering/exiting - placed more enemy spawners around the map - placed some lootable vending machines in cities

CHANGED - loot & enemy spawners inside buildings wont respawn after reloading a save - adjusted the Urlid requirement in a certain endgame section - cured meat now increases strength, heals more, & never spoils - made vehicles more durable - some blunt weapons now have a chance to trigger ragdoll - interacting with a TV or unlockable will automatically open documents - improved car wheel attach sound - adjusted guard rotation of Spray Can for better visibility of its color - smoothed stair collision in endgame areas - sprint wont be untoggled by pressing shift (only untoggled by stopping or crouching)

FIXED - enemies shooting/attacking after death - permanent daytime freeze after entering the final scene - final scene couldn't be entered if the key wasn't picked up before reloading a save - enemy ragdoll got worse over time - couldn't derust chest with acid - couldn't shoot through barbed wire - enemies not attacking - all water in ocean/lake could be removed with one acid bottle - sprinting back and forth untoggled sprint - rotate building by 90 degrees not working - fireplace monster's floating head after death - black soldiers floating if missing legs

Source

Steam News / 2 December 2025

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