Update log
Full Urge update
The complete published notes, normalized for clean reading and source attribution.
Repeated intro
Hey Everyone,
Extracted changes
- Server
- Gameplay
- UI and audio
- Fixes
Update v0.82 is here! Bringing in some new additions, changes, and fixes. Please continue to post your bug reports and feedback in Community Hub or in the game's Discord server.
See you in two weeks!
ADDED - main story additions - new tree variants - new player "huh" sounds (when hard hitting/jumping) - new fluid collect animations for fluid containers - more patrol van spawners - some optimizations
CHANGED - some Urblobs won't move - mouse smoothing setting now also smooths walking & steering - sliding door will change course if player enters it while its closing - increased max limit of view distance setting - far trees will be disabled if view distance setting is set to 0 - improved jumping enemies landing sound - improved barbed wire model - centered jerry can pour animation
FIXED - short freeze when opening save/load menu - random spawned objects (boxes, etc.) could disappear in front of player - holding plastic bag with something in it lowered framerate - stacked ladders were offset from each other
Source
