Update history
Latest Unturned updates
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- Unturned
3.21.3.0 Update Notes
Update Notes: Added: Min/max filter to flatten landscape tool. Collision teleporter component and devkit volume for an upcoming map update. Changed: Separated kick message for exceeding server ping limit. Player capsule…
- Unturned
3.21.2.0 Update Notes
Small update to fix two exploits reported over the past week. Gameplay: Use dragged item rotation when swapping items. Previously only items that fit directly in the other item's spot could be swapped. Increased trophy…
- Unturned
3.21.1.0 Update Notes
Changed: Profanity filter matches leetspeak replacements. Banned workshop files are shown with red name. Steam inventory page buttons loop around. Server rejects building on constrained vehicles. (e.g. hooked by skycran…
- Unturned
3.20.18.0 Update Notes
Old HUD Optional: Support for switching between the older (IMGUI) and newer (uGUI) HUD implementations has been added. This is intended for players experiencing visual artifacts and flickering with uGUI until an engine…
- Unturned
3.20.17.0 Update Notes
Overview: This update aims to address the feedback following the patches to the HUD update last week. One of the major points was text legibility. In large part because the softer shadows could make it appear blurry. Th…
- Unturned
3.20.16.0 Update Notes
HUD Update: If you have been playing Unturned for a long time then you know that the menus and HUD have rarely changed. And at first glance that is still the case. Nevertheless there has been a major rewrite of the UI s…
- Unturned
3.20.15.0
Performance Improvement: Vehicles, items, zombies, etc. were all nested in an unnecessarily deep transform hierarchy. Almost everything has been reworked to exist at the root level now which enables some multithreaded U…
- Unturned
3.20.14.0 Update Notes
Overview: This update serves primarily to upgrade the game engine from Unity 2018 LTS to 2019 LTS. It should be a seamless transition and does not require changes from modders. The main benefit will be the upcoming user…
- Unturned
Halloween 2020 Update Notes
Autumn leaves coat the ground, the smell of pumpkin spice lingers in the air, and the turned are roaming the streets... it must be Halloween! Until November 1st the event is active: Spyjack is updating Tales of Terror w…
- Unturned
3.20.12.0 Update Notes
Overview: This update makes the new Steam Networking transport layer mentioned in the previous two posts the default. For most players it should offer superior performance and stability. If you host your own server and…
- Unturned
3.20.11.0 Update Notes
Overview: This update is mostly behind-the-scenes preparation for making Steam Networking V2 the default. There is a fix on the Steam client beta for the dedicated server certificate expiry for any hosts using the beta.…
- Unturned
3.20.10.0 Update Notes
Update Notes: The "network transport layer" is responsible for carrying data between your client and the server. Ever since 3.0 began development it was hardcoded to use Steam Networking V1, but is now being rewritten t…
- Unturned
3.20.9.0 Update Notes
Update Notes: Added: Support for rebinding the equipment hotbar keys. This may be helpful for players with a broken number key. Destroyed_Vehicle_Default [962] spawn table separated from metal boulders, allowing them to…
- Unturned
3.20.8.0 Update Notes
Update Notes: Additions: Skin sharing between items with the same model using "Shared_Skin_Lookup_ID". Elver variants of melee weapons use this to share skins with the base game items. New Steam Friends enhanced rich pr…
- Unturned
3.20.7.0 Update Notes
Elver provides a unique experience not just through a fictional setting, but also by changing the way the game is played. Survivors must scavenge the entire map to construct horde beacons and gas masks for a chance at t…
- Unturned
3.20.6.0 Update Notes
Elver: Watch the trailer for danaby2 and Renaxon's upcoming curated map "Elver" releasing next Friday! Update Notes: Vehicle Building: Several settings have been added to Config.json for limiting the size of vehicle bas…

