In this update3
Full notes
Full Unturned update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Gameplay
- Workshop
- Balance
- Store
- Fixes
Overview:
This update serves primarily to upgrade the game engine from Unity 2018 LTS to 2019 LTS. It should be a seamless transition and does not require changes from modders. The main benefit will be the upcoming user interface rework, which is available on a beta branch if you are interested in trying it out: [olist]
Right-click Unturned in your Steam Library
Select Properties and switch to the Betas tab
From the dropdown select "glazier" [/olist]
Changelog:
Added:
Bypass_Allowed_To_Damage_Player per-weapon setting.
Ignore_Children_File_IDs to workshop download config. Useful if creator is using dependencies as advertisements.
Imported adjustments by Renaxon to California messenger bag and armor rig.
Accepted four new curated workshop skins.
Changed:
Enabled new Steam networking as the default transport layer (again). Huge thanks to Miku from Pandahut for extensive help testing!
Included mannequin in example assets.
Convert news feed usage of Steam web request to Unity web request.
Enabled rich text for quest interactables.
Failed console command outputs the input string.
LogSteamNetworkingSockets accepts a verbosity integer.
Fixed:
Gap along the edges of the 7x scope lens.
Leaning through invisible walls.
NPC enum parsing exceptions.
Two tiny gaps in the PEI pirate cove.
Using rest gesture in shallow water.
List translation differences on separate lines.
Source
Changelog.gg summarizes and formats this update. How we read updates.
