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Steam News13 November 20205y ago

3.20.14.0 Update Notes

Overview: This update serves primarily to upgrade the game engine from Unity 2018 LTS to 2019 LTS. It should be a seamless transition and does not require changes from modders.

In this update3

Full notes

Full Unturned update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes3 additions10 changes0 removals
  • Compatibility
  • Gameplay
  • Workshop
  • Balance
  • Store
  • Fixes
changedOverview:This update serves primarily to upgrade the game engine from Unity 2018 LTS to 2019 LTS. It should be a seamless transition and does not require changes from modders. The main benefit will be the upcoming user interface rework, which is available on a beta branch if you are interested in trying it out: [olist]
changedAdded:Bypass_Allowed_To_Damage_Player per-weapon setting.
changedAdded:Ignore_Children_File_IDs to workshop download config. Useful if creator is using dependencies as advertisements.
changedAdded:Imported adjustments by Renaxon to California messenger bag and armor rig.
addedAdded:Accepted four new curated workshop skins.
addedChanged:Enabled new Steam networking as the default transport layer (again). Huge thanks to Miku from Pandahut for extensive help testing!

Overview:

This update serves primarily to upgrade the game engine from Unity 2018 LTS to 2019 LTS. It should be a seamless transition and does not require changes from modders. The main benefit will be the upcoming user interface rework, which is available on a beta branch if you are interested in trying it out: [olist]

Right-click Unturned in your Steam Library

Select Properties and switch to the Betas tab

From the dropdown select "glazier" [/olist]

Changelog:

Added:

  • Bypass_Allowed_To_Damage_Player per-weapon setting.

  • Ignore_Children_File_IDs to workshop download config. Useful if creator is using dependencies as advertisements.

  • Imported adjustments by Renaxon to California messenger bag and armor rig.

  • Accepted four new curated workshop skins.

Changed:

  • Enabled new Steam networking as the default transport layer (again). Huge thanks to Miku from Pandahut for extensive help testing!

  • Included mannequin in example assets.

  • Convert news feed usage of Steam web request to Unity web request.

  • Enabled rich text for quest interactables.

  • Failed console command outputs the input string.

  • LogSteamNetworkingSockets accepts a verbosity integer.

Fixed:

  • Gap along the edges of the 7x scope lens.

  • Leaning through invisible walls.

  • NPC enum parsing exceptions.

  • Two tiny gaps in the PEI pirate cove.

  • Using rest gesture in shallow water.

  • List translation differences on separate lines.

Source

Steam News / 13 November 2020

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