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- Unturned
Update 2.1.0
Hello! Today I got to talk to the amazing rlabrecque, coder of the C++ to C# Steamworks.NET wrapper, and he says he's working on improving some of the networking code which will really speed up the integration into Untu…
- Unturned
Update 2.1.0
Hello! Today I got to talk to the amazing rlabrecque, coder of the C++ to C# Steamworks.NET wrapper, and he says he's working on improving some of the networking code which will really speed up the integration into Untu…
- Unturned
Update 2.0.9.2
Hello! Edit: if you experience the no damage bug please report the output log. (instructions in crash logs under bug reports subforum) Additions: -Added garages 1 window + 1 support = 1 garage port 2 shutters + 2 bolts…
- Unturned
Update 2.0.9.2
Hello! Edit: if you experience the no damage bug please report the output log. (instructions in crash logs under bug reports subforum) Additions: -Added garages 1 window + 1 support = 1 garage port 2 shutters + 2 bolts…
- Unturned
Update 2.0.8
Hello! I tried to respond to more e-mail, but it's now pouring in faster than I can reply. Pretty crazy! Also apparently the VPN tool "Evolve" has gone offline since so many of you are using it to avoid portforwarding!…
- Unturned
Update 2.0.8
Hello! I tried to respond to more e-mail, but it's now pouring in faster than I can reply. Pretty crazy! Also apparently the VPN tool "Evolve" has gone offline since so many of you are using it to avoid portforwarding!…
- Unturned
Update 2.0.7
Hello! Additions: -Added sirens to emergency vehicles which can be toggled with the control key. -Added weighting to the day/night cycle so that daytime is 60% and nighttime is 40%. Previously it was 50% - 50%. -Added s…
- Unturned
Update 2.0.7
Hello! Additions: -Added sirens to emergency vehicles which can be toggled with the control key. -Added weighting to the day/night cycle so that daytime is 60% and nighttime is 40%. Previously it was 50% - 50%. -Added s…
- Unturned
Update 2.0.6
Hello! Judging by the replies to the polls yesterday you guys really want Steamworks servers, so I'll get right to work on that. In the mean time the server list has been disabled as it just isn't good enough right now,…
- Unturned
Update 2.0.6
Hello! Judging by the replies to the polls yesterday you guys really want Steamworks servers, so I'll get right to work on that. In the mean time the server list has been disabled as it just isn't good enough right now,…
- Unturned
Update 2.0.5
Hello! First off one very important issue is the servers. Due to the massive number of players the NAT facilitator can't be used anymore which is making it difficult to connect to servers, and therefore only port forwar…
- Unturned
Update 2.0.5
Hello! First off one very important issue is the servers. Due to the massive number of players the NAT facilitator can't be used anymore which is making it difficult to connect to servers, and therefore only port forwar…
- Unturned
Retrospective
Hello! The launch overall went pretty well. Originally I expected only 500-1000 people, but it seems there are way more of you that want to play! This caused some server issues, but those are all fixed up now. Inverted…
- Unturned
Server Issues
Things started off fine, but it seems as more people are joining that the servers are experiencing some stress and causing kicks. I am doing my best to resolve these issues in a timely manner so please bear with me. I b…
- Unturned
Release
Hello! Unturned is now available for anyone to play! I hope you have a great time, and I can't wait to see you in-game! : ) Thanks for reading!
- Unturned
Update 2.0.3
Hello! Here are the patch notes for version 2.0.3: Additions -Added water purification tablets. -Added the ability to purify water, milk and orange juice. -Added an explosive force to exploding cars. -Added the S.S. Hav…

