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Steam News12 July 201411y ago

Update 2.0.9.2

Hello! Edit: if you experience the no damage bug please report the output log. (instructions in crash logs under bug reports subforum) Additions: -Added garages 1 window + 1 support = 1 garage port 2 shutters + 2 bolts

Full notes

Full Unturned update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello!

Edit

if you experience the no damage bug please report the output log. (instructions in crash logs under bug reports subforum)

Additions

-Added garages 1 window + 1 support = 1 garage port 2 shutters + 2 bolts = garage door 1 pelt + 1 can = 2 ducttape -Added it so that claiming a bed unclaims any other beds you claimed. -Added a "server full" message when joining a full server.

Tweaks

-Increased the amount of barbed wire to make fences. -Reduced the amount of cloth and wire from decomposition. -Reduced the revolver range. -Reduced the spread of the Proninety and Uzy.

Fixes

-Fixed the bars and underside of ramps. -Fixed a water color rendering glitch. By the way the reason proud water lags you is because it has to render the scene extra times for the reflections.

Networking progress

Tomorrow I'm going to put the new Steamworks wrapper into Unturned which will hopefully mean Mac support on Monday and the foundation to implement Valve networking. Thanks for reading!

What changed

1 fix0 additions0 changes0 removals
  • Performance
fixedHello! Edit: if you experience the no damage bug please report the output log. (instructions in crash logs under bug reports subforum) Additions: -Added garages 1 window + 1 support = 1 garage port 2 shutters + 2 bolts = garage door 1 pelt + 1 can = 2 ducttape -Added it so that claiming a bed unclaims any other beds you claimed. -Added a "server full" message when joining a full server. Tweaks: -Increased the amount of barbed wire to make fences. -Reduced the amount of cloth and wire from decomposition. -Reduced the revolver range. -Reduced the spread of the Proninety and Uzy. Fixes: -Fixed the bars and underside of ramps. -Fixed a water color rendering glitch. By the way the reason proud water lags you is because it has to render the scene extra times for the reflections. Networking progress: Tomorrow I'm going to put the new Steamworks wrapper into Unturned which will hopefully mean Mac support on Monday and the foundation to implement Valve networking. Thanks for reading!

Source

Steam News / 12 July 2014

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