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Steam News14 July 201411y ago

Update 2.1.0

Hello! Today I got to talk to the amazing rlabrecque, coder of the C++ to C# Steamworks.

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Hello! Today I got to talk to the amazing rlabrecque, coder of the C++ to C# Steamworks.NET wrapper, and he says he's working on improving some of the networking code which will really speed up the integration into Unturned. Hopefully he'll be done in a few days and I'll be able to get it into the game and start running VAC secure servers! In the mean time, however, here's today's patch: Additions: -Added player statistics to the main menu. -Added a scrollbar to the player list. -Added kicks for teleporting on servers. -Added security against hacked backpack sizes/weights.

Tweaks

-Smoke grenades spawn in militia spawns. -Dedicated clients resize to 800x600.

Fixes

-Fixed pulling people out of the water/ground on synced servers. -Fixed the spelling of permanent. Unfortunately Mac support is still proving to be a complete pain to get working with the Steam stuff, but hopefully that can be worked out soon. From now on weekends will be my days off though. ; ) Thanks for reading!

What changed

1 fix0 additions0 changes0 removals
  • Security
fixedHello! Today I got to talk to the amazing rlabrecque, coder of the C++ to C# Steamworks.NET wrapper, and he says he's working on improving some of the networking code which will really speed up the integration into Unturned. Hopefully he'll be done in a few days and I'll be able to get it into the game and start running VAC secure servers! In the mean time, however, here's today's patch: Additions: -Added player statistics to the main menu. -Added a scrollbar to the player list. -Added kicks for teleporting on servers. -Added security against hacked backpack sizes/weights. Tweaks: -Smoke grenades spawn in militia spawns. -Dedicated clients resize to 800x600. Fixes: -Fixed pulling people out of the water/ground on synced servers. -Fixed the spelling of permanent. Unfortunately Mac support is still proving to be a complete pain to get working with the Steam stuff, but hopefully that can be worked out soon. From now on weekends will be my days off though. ; ) Thanks for reading!

Source

Steam News / 14 July 2014

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