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Steam News17 June 20251y ago

Demo 0.1.42 - Movement more familiar with grab button

Driven by player feedback, the movement system might now feel more familiar to players. Try it in the latest version of the demo!

Full notes

Full Unoffensible update

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What changed

0 fixes1 addition4 changes0 removals
  • Gameplay
  • UI and audio
  • Maps
changedDriven by player feedback, the movement system might now feel more familiar to players. Try it in the latest version of the demo!
changedThe grab buttons are now used to Rotate and Scale (in the same way this was done with the trigger buttons previously)
addedA single controller grab button can now be used anywhere to move the player. Above or below terrain, with or without holding an object.
changedSwinging and gliding can still be done with the trigger button below terrain
changedThe height of the terrain is still set at the staging area. This keeps the player within reach of the terrain at all times. This still deviates from other games (ːsteamthumbsupː/ːsteamthumbsdownː?).

Unoffensible changes

changedDriven by player feedback, the movement system might now feel more familiar to players. Try it in the latest version of the demo!
changedThe grab buttons are now used to Rotate and Scale (in the same way this was done with the trigger buttons previously)
addedA single controller grab button can now be used anywhere to move the player. Above or below terrain, with or without holding an object.
changedSwinging and gliding can still be done with the trigger button below terrain
changedThe height of the terrain is still set at the staging area. This keeps the player within reach of the terrain at all times. This still deviates from other games (ːsteamthumbsupː/ːsteamthumbsdownː?).

Driven by player feedback, the movement system might now feel more familiar to players. Try it in the latest version of the demo!

  • The grab buttons are now used to Rotate and Scale (in the same way this was done with the trigger buttons previously)

  • A single controller grab button can now be used anywhere to move the player. Above or below terrain, with or without holding an object.

  • Swinging and gliding can still be done with the trigger button below terrain

  • The height of the terrain is still set at the staging area. This keeps the player within reach of the terrain at all times. This still deviates from other games (ːsteamthumbsupː/ːsteamthumbsdownː?).

  • Teleport and snapturn are now both available on both controllers.

Source

Steam News / 17 June 2025

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