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Steam News23 April 20262mo ago

New Demo version - easier 3rd level (still a challange)

Mostly working on new missions for the release version. But balancing changes made for it are now included in the Demo version.

Full notes

Full Unoffensible update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes2 additions5 changes0 removals
  • Gameplay
  • Balance
  • UI and audio
addedMostly working on new missions for the release version. But balancing changes made for it are now included in the Demo version.
changedUnits prefer to attack less HP targets
addedMiner tower is removed, only miner building can be used to get resources.
changedCooldown to build more items is increased to always be significant. This makes it worth it to buy multiple factories.
changedThe 3rd mission has reduced enemy spawn frequency -> should be a lot easier, but it still takes skill to beat.
changedShop items now give a audio feedback when entering them

Unoffensible changes

addedMostly working on new missions for the release version. But balancing changes made for it are now included in the Demo version.
changedUnits prefer to attack less HP targets
addedMiner tower is removed, only miner building can be used to get resources.
changedCooldown to build more items is increased to always be significant. This makes it worth it to buy multiple factories.
changedThe 3rd mission has reduced enemy spawn frequency -> should be a lot easier, but it still takes skill to beat.

Mostly working on new missions for the release version. But balancing changes made for it are now included in the Demo version.

  • Units prefer to attack less HP targets

  • Miner tower is removed, only miner building can be used to get resources.

  • Enemy has stationary gun turrets.

  • Missile trucks have longer range.

  • Cooldown to build more items is increased to always be significant. This makes it worth it to buy multiple factories.

  • The 3rd mission has reduced enemy spawn frequency -> should be a lot easier, but it still takes skill to beat.

  • Shop items now give a audio feedback when entering them

  • Reduced default music volume

  • Radar range and radar vision range are split. Making it possible for vision to out range the radar.

Source

Steam News / 23 April 2026

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