Full notes
Full Unnatural Investigations update
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What changed
- Gameplay
Unnatural Investigations changes
Status Update
Hi, continuing to keep transparent, progress is going quite well on the smaller project. Through it I've learned a great deal more about Unreal, all will transfer over to Unnatural Investigations. The goal remains the same, build out the smaller project, get that released, and then start a 50/50 split between both. The smaller project is less complex in terms of scale so it won't be hard managing both.
In terms of time frame there are no current dates set however with the smaller project about to launch it shouldn't be too long. Also, Unnatural Investigations will be in Unreal Engine 5.4 which has a great deal of new features that should make Unnatural Investigations that much funner.
Unnatural Investigations will have a much better ratio with combat and investigations. It will be in a semi-open world, not a crazy large world, but instead, a decent-sized one densely populated. There will be areas that are generally safe and those that are extremely dangerous. You will need to talk to NPCs to get missions(most of which are crime-related), go to the crime scene and find clues on what committed the crimes, and then solve the case by either locating something, destroying something, or taking out the thing that did it. More scenarios will be added.
I appreciate your patience and thank all who have bought a copy and those who have wishlisted it. Keep an eye out for more updates.
Source
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