Full notes
Full Unnatural Investigations update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
- Fixes
- Performance
Summary Version 2.02 adds the Ice Cave level and two new bosses to encounter. With the new level also comes two new enemy types that complement the theme of the level. The Ice Cave level still requires more polish and does perform lower than other levels.
Updates
Enemy Spawn in effects
Each enemy minus the two ice level enemies has a special effect that plays when they load into the levels
Still tweaking so may change it later
Freeze Traps
Freeze traps should now only work twice on enemies to reduce permanent freeze
Traps will continue to get tweaks
New Bosses added
The Parasite & Gatekeeper were added, both will continue to get updates as all the rest will.
Player Hud Update
Added a small hud to the top right, this hud can be toggled via 'tab' or whatever its set to in the controls
This hud shows what special you have equipped, what head gear, any status effects, and what ammo you have equipped
This is the first version of it and may change over time
Bugs
Fixed after-death damageable bug when teammate died 4 times and was waiting for other teammates to kill wraith they would suffer damage and potentially die again.
Fixed escape UI bug causing the escape key to unpause controller but leave the window up (Still working on some windows)
Fixed bug where you could place special items when dead in the player death zone.
Fixed interactable outline death bug when the player dies a interactable object will no longer remain outlined when died
Notes
There were several small level changes and tweaks to help performance
Source
Changelog.gg summarizes and formats this update. How we read updates.
