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Steam News14 January 20233y ago

Progress Update

Just a small update on progress for the next build. All systems have been reworked and are working Previous known bugs have been fixed Several new systems have been added Final gameplay loop has been established There i

Full notes

Full Unnatural Investigations update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix9 additions7 changes2 removals
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
changedAll systems have been reworked and are working
fixedPrevious known bugs have been fixed
addedSeveral new systems have been added
changedFinal gameplay loop has been established
addedThere is still more to be completed before this build will go live, however this is the last build where systems will be changed and after it releases focus will turn to new bosses and levels. Below are some of the task left before this build goes live.
changedUI Update (going for a simple but nice looking UI.)

Unnatural Investigations changes

changedAll systems have been reworked and are working
fixedPrevious known bugs have been fixed
addedSeveral new systems have been added
changedFinal gameplay loop has been established
addedThere is still more to be completed before this build will go live, however this is the last build where systems will be changed and after it releases focus will turn to new bosses and levels. Below are some of the task left before this build goes live.

Just a small update on progress for the next build.

  • All systems have been reworked and are working

  • Previous known bugs have been fixed

  • Several new systems have been added

  • Final gameplay loop has been established

There is still more to be completed before this build will go live, however this is the last build where systems will be changed and after it releases focus will turn to new bosses and levels. Below are some of the task left before this build goes live.

  • UI Update (going for a simple but nice looking UI.)

  • Need more levels

  • Enemies and bosses need reworks

  • Once all is complete, several weeks of bug testing

New things coming in next build

  • Training level - This level will serve to help new players get in and understand the systems

  • Player death now means something - you can die 3 times

  • Enemy AI has been updated, they now have needs and can hear

  • New equipment system

  • Refined in game task (searching corpse, looking for spirits, demonic awareness.etc)

  • Two load outs, Light & Heavy, each get a different pistol and special

  • Removed health and ammo table, moved to special equipment

  • Traps, health kits & ammo placement has visible ghost showing were will be placed

  • Game lore and story will be in

  • Levels will be themed and set in different time periods with some chance of unique bosses

  • Hidden walls and special collectibles will be added

  • Light and Sound updates to levels, players and enemies

  • Interactables have been updated for easier use

  • Removed locked doors and replaced with quick action open

  • Several new systems added, more details on these in once new build is released

The overall gameplay remains intact in the new build. Mission is still the same, find clues, learn boss, summon and then kill.

Thanks everyone for continued support.

Source

Steam News / 14 January 2023

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