Update log
Full Unnamed Space Idle update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Balance
- Fixes
Added setting to turn on/off prestige upgrade notifications from overkill
Changed look of cancel/no buttons on popups
Added total players to UT rank display
UT banked stages changed to be banked runs that can stack
Fleet repeatable artifact nodes are more distinct and leftover FR will be used on them at end of run
Fixed veiled enemy shard time estimates and drop rate
Fixed crew rank upgrades not triggering fully on load sometimes
Fixed Reinforce past 133 not rewarding the upgrades depending on galaxy progress
Fixed beam display when firing rapidly
Source
