Full notes
Full Unnamed Space Idle update
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What changed
- Gameplay
- Balance
- Fixes
- UI and audio
Unnamed Space Idle changes
Improved Splice Discipline automation post 148 Reinforce upgrade when set to Rank priority
Improved behavior of resource usage when retrofitting late game (new cores get auto upgraded first if applicable)
Added an automation upgrade for Compute Strata to prioritize expertise (get one level in each first)
Colossal enemy health bar hover now shows their number if more than one of the same type to help with targeting
Fixed Titan resource gain to account for spawn time gap and fixed per second display
Fixed offline base calculations going a bit haywire
Fixed colossal showing up on route choice some times
Fixed Veil Shift to side routes putting you in wrong spot sometimes
Fixed shield regen not stopping properly on Colossal when part is destroyed
Fixed enhancement field sometimes not applying on first enemies spawned
Fixed targeting options being wrong when exiting a Warp
Fixed fast Array Capacity Cap changes causing Elements to be removed when they could still fit
Fixed broken Discord role linking for S75+ (again)
Fixed odd boss behavior when cancelling warp
Fixed tutorial highlight issue
Typo fixes
Source
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