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Steam News12 May 20263mo ago

Version 0.80.1.4

Improved Splice Discipline automation post 148 Reinforce upgrade when set to Rank priority Improved behavior of resource usage when retrofitting late game (new cores get auto upgraded first if applicable) Added an autom

Full notes

Full Unnamed Space Idle update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

11 fixes1 addition4 changes0 removals
  • Gameplay
  • Balance
  • Fixes
  • UI and audio
changedImproved Splice Discipline automation post 148 Reinforce upgrade when set to Rank priority
changedImproved behavior of resource usage when retrofitting late game (new cores get auto upgraded first if applicable)
addedAdded an automation upgrade for Compute Strata to prioritize expertise (get one level in each first)
changedColossal enemy health bar hover now shows their number if more than one of the same type to help with targeting
fixedFixed Titan resource gain to account for spawn time gap and fixed per second display
fixedFixed offline base calculations going a bit haywire

Unnamed Space Idle changes

changedImproved Splice Discipline automation post 148 Reinforce upgrade when set to Rank priority
changedImproved behavior of resource usage when retrofitting late game (new cores get auto upgraded first if applicable)
addedAdded an automation upgrade for Compute Strata to prioritize expertise (get one level in each first)
changedColossal enemy health bar hover now shows their number if more than one of the same type to help with targeting
fixedFixed Titan resource gain to account for spawn time gap and fixed per second display
  • Improved Splice Discipline automation post 148 Reinforce upgrade when set to Rank priority

  • Improved behavior of resource usage when retrofitting late game (new cores get auto upgraded first if applicable)

  • Added an automation upgrade for Compute Strata to prioritize expertise (get one level in each first)

  • Colossal enemy health bar hover now shows their number if more than one of the same type to help with targeting

  • Fixed Titan resource gain to account for spawn time gap and fixed per second display

  • Fixed offline base calculations going a bit haywire

  • Fixed colossal showing up on route choice some times

  • Fixed Veil Shift to side routes putting you in wrong spot sometimes

  • Fixed shield regen not stopping properly on Colossal when part is destroyed

  • Fixed enhancement field sometimes not applying on first enemies spawned

  • Fixed targeting options being wrong when exiting a Warp

  • Fixed fast Array Capacity Cap changes causing Elements to be removed when they could still fit

  • Fixed broken Discord role linking for S75+ (again)

  • Fixed odd boss behavior when cancelling warp

  • Fixed tutorial highlight issue

  • Typo fixes

Source

Steam News / 12 May 2026

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