Full notes
Full Unnamed Space Idle update
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What changed
- Fixes
- UI and audio
Unnamed Space Idle changes
Cleaned up Stats & Info slightly post 150
Fixed time estimates showing 0 when it should be very long
Fixed Strata 4 upgrade
Fixed enemies being under Colossal visually
Fixed synth module queue estimate to account for in progress resources used
Fixed splice crew Discipline not updating when Scaling Delay is acquired
(Mobile) Added tooltips to resource displays (top of UI)
Source
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