What changed
1 fix1 addition0 changes2 removals
- Balance
- Events
- Gameplay
- Maps
fixedFixed a glitch where your missile will sometimes fly off in a random direction. Coulda been a feature but... I think you will like it better knowing your missiles don't have a chance to go yeet.
removedEnemy difficulty scales a lot easier. The first captain will no longer be such a roadblock, and will hopefully allow a more casual playthrough while still holding a good challenge.
addedCharacter chat boxes now have their names on them. You know, 'cause it's nice to know who they are and whatnot. (Thank you for the suggestion!)
removedEnemy units on the map should no longer sometimes stay on the screen even after entering a planet. Was funny to see them while blasting enemies but that was really not intended. Strange, I know.
Unit Down changes
fixedFixed a glitch where your missile will sometimes fly off in a random direction. Coulda been a feature but... I think you will like it better knowing your missiles don't have a chance to go yeet.
removedEnemy difficulty scales a lot easier. The first captain will no longer be such a roadblock, and will hopefully allow a more casual playthrough while still holding a good challenge.
addedCharacter chat boxes now have their names on them. You know, 'cause it's nice to know who they are and whatnot. (Thank you for the suggestion!)
removedEnemy units on the map should no longer sometimes stay on the screen even after entering a planet. Was funny to see them while blasting enemies but that was really not intended. Strange, I know.
First update for Unit Down!
It's short:
Fixed a glitch where your missile will sometimes fly off in a random direction. Coulda been a feature but... I think you will like it better knowing your missiles don't have a chance to go yeet.
Enemy difficulty scales a lot easier. The first captain will no longer be such a roadblock, and will hopefully allow a more casual playthrough while still holding a good challenge.
Character chat boxes now have their names on them. You know, 'cause it's nice to know who they are and whatnot. (Thank you for the suggestion!)
Enemy units on the map should no longer sometimes stay on the screen even after entering a planet. Was funny to see them while blasting enemies but that was really not intended. Strange, I know.
If you have any feedback or suggestions, feel free to email me at: randy_koru@hotmail.com Or message the official Unit Down page on Facebook!
Also to note: Today is the first day for early access players and those that backed the project on Kickstarter!