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Steam News13 January 20265mo ago

Patch Notes – Hotfix Démo (build 3) & Build release (v8)

This hotfix mainly addresses blocking issues discovered shortly after the demo went live, along with general stability improvements.

In this update6

Full notes

Full Undying One update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

9 fixes1 addition1 change0 removals
  • Performance
  • Fixes
  • Gameplay
fixedThis hotfix mainly addresses blocking issues discovered shortly after the demo went live , along with general stability improvements.
fixed🐞 FixesFixed an excessive difficulty spike on the second wave during a second run
fixed🐞 FixesFixed a crash when reaching the current maximum summon limit (30 summons max at the moment)
fixed🐞 FixesFixed challenges not translated (still displayed in English)
fixed🐞 FixesFixed the background image dimensions on stats and credits screens
fixed🐞 FixesFixed version text not centered on the main menu in 2K and higher resolutions

Undying One changes

fixedThis hotfix mainly addresses blocking issues discovered shortly after the demo went live , along with general stability improvements.
fixedFixed an excessive difficulty spike on the second wave during a second run
fixedFixed a crash when reaching the current maximum summon limit (30 summons max at the moment)
fixedFixed challenges not translated (still displayed in English)
fixedFixed the background image dimensions on stats and credits screens

This hotfix mainly addresses blocking issues discovered shortly after the demo went live, along with general stability improvements.

Fixes available in DEMO and FULL BUILD

🐞 Fixes

  • Fixed an excessive difficulty spike on the second wave during a second run

  • Fixed a crash when reaching the current maximum summon limit (30 summons max at the moment)

  • Fixed challenges not translated (still displayed in English)

  • Fixed the background image dimensions on stats and credits screens

  • Fixed version text not centered on the main menu in 2K and higher resolutions

  • Fixed spell bars overflowing in the command bar in 2K and higher resolutions

  • Fixed a bug causing no enemies to appear in the tutorial

⚙️ Improvements

  • Ongoing performance optimizations (continued cleanup and reduction of unnecessary on-screen elements)

Fixes available ONLY in the release build (not visible in the demo)

🐞 Fixes

  • Fixed a crash when starting a run with archetypes enabled

➕ Additions

  • First Steam achievements added

Thank you to everyone who tested the demo and shared feedback. Your reports are invaluable and help improve the game quickly.

Source

Steam News / 13 January 2026

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