Full notes
Full Undying One update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
- Maps
- Fixes
New Features
Added visual Health, Mana and Stamina bars alongside numeric values
Added smooth lerping effects to Health, Mana and Stamina bars
Added a warning banner before boss encounters
Fixes
Fixed Priest AI fleeing combat to the edge of the map
Fixed erratic movement of ranged units at max attack range
Fixed lingering effects persisting after corpse removal
Fixed support-only units being unable to heal targets above 50% HP
Improvements
Removed black background behind summon panels
Improved summon panels visuals (health bar added, reduced text clutter)
Source
Changelog.gg summarizes and formats this update. How we read updates.
