In this update3
Full notes
Full Underlings update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone, I am happy and quite excited for this update, so hope you will like it too =]
What changed
- Gameplay
- Balance
- Workshop
- Events
- Compatibility
- UI and audio
Underlings changes
Patch notes:
New added:
Altar crafting station ( for creating new summon stones)
3 new summoning items (Pumpkings orb, bunny totem and ice knights token)
Ambrosia, new high tier healing item that restores 100 HP
Bamboo spear
Recipe to craft sticks from logs
Ranged attacks from creatures now damage structures, making them a lot harder to deal with
New summonable creature "Ice knight" which drops a ice ball cannon
Lich a new playable character, which starts with a hoe and some food, great for an early farm play through
Added a teleport command
Hardstone spike, high tier trap
Iron hammer, item used for destroying built structures fast
Aggresive creatures now additionally attack NPC traders
Added speech bubbles above player for some events happening in the game randomly
HUGE improvement for controller support
Changes:
Reduced seed drops of most of the plants
Reduced speed of some of the aggresive creatures
Reduced rates of pumpkling and fluffatron showing up
Buffed health of most structures, including spike traps
Increased light amount of held torches
Improved sfx of some events
Increased gold drop rate while minning
Balancing of structures and recipes
Made the night more blue tinted
Increased fog chance
Bug fixes:
Fixed vampire eat animation in the water
Fixd tilled soil showing up wrong on the map sometimes
Fixed some issues with multiplayer and objects/creatures not disappearing correctly
Fixed hardstone floor crafting recipe
Steel ball damage fix.
As always more to come in the future.
Source
Changelog.gg summarizes and formats this update. How we read updates.
