Full notes
Full Under Par Golf Architect update
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Repeated intro
Hello Architects! A new update has just landed, bringing fresh features, important fixes, and several improvements to make your golf-building experience smoother and more enjoyable. Thank you for all your feedback — it truly helps shape the game! 💚
What changed
- Gameplay
- Balance
- Fixes
- UI and audio
⭐ NEW FEATURES
Play Tournaments – Tournament gameplay is now available!
Open/Close Holes – Manage flow and golfer routing more dynamically.
Delete Holes – Remove unwanted holes with ease.
Reorder Holes – Adjust hole numbering to your liking.
New Design Score Visualization – Clearer feedback while designing your course.
Fake Fairway Visualization Setting – A new option for cleaner design previews.
🔧 CHANGES
Expanded club selection options in sand bunkers.
Hole-in-one confetti! 🎉
A saving icon now appears when applying settings.
Selecting a Golfer, Hole, Structure, or Employee in their respective lists will now automatically open the info panel.
Trees and rocks now spawn centered within their grid square.
⚖️ BALANCING
Revised structure costs and upgrades.
Adjustments made to the overall game economy.
🐞 BUG FIXES
Fixed an issue where all golfers were unhappy and wandering aimlessly.
Radial menus now work correctly during tournaments.
Fixed “new text” placeholder appearing on the minimap during Play Golf.
Resolved corrupted save file issues.
Fixed first-time settings not applying.
No more trash spawning in unreachable areas.
Traditional Chinese localization corrections.
Missing Japanese characters have been restored.
Thanks again for playing the demo and sharing your feedback. If you're enjoying the game, a Steam review helps us immensely! 💬💚
See you on the course! ⛳
Source
Changelog.gg summarizes and formats this update. How we read updates.
