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Steam News19 June 202615d ago

Patch 1.1.2 is here!

Hello Fellow Architects! Finally we are here with a HUGE update! Just a quick note, the windows version is the 1.1.2 and the MAC version is 1.1.1, but they are the same game. I just was too lazy to rebuild it on MAC -.

Full notes

Full Under Par Golf Architect update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Fellow Architects!

What changed

2 fixes4 additions4 changes0 removals
  • Gameplay
  • Maps
  • Fixes
  • Balance
  • Performance
addedAdded:
addedNew tournament result ( Toggle between Strokes and Score)
changedReworked:
changedThe entire career flow, now you can exit directly to the map and you will spawn near the current level
fixedFixed:
changedBalance

Under Par Golf Architect changes

addedAdded:
addedNew tournament result ( Toggle between Strokes and Score)
changedReworked:
changedThe entire career flow, now you can exit directly to the map and you will spawn near the current level
fixedFixed:

Finally we are here with a HUGE update! Just a quick note, the windows version is the 1.1.2 and the MAC version is 1.1.1, but they are the same game. I just was too lazy to rebuild it on MAC -.-

Changelog:

Added:

  • Flower beds

  • Ball washer

  • New tournament result ( Toggle between Strokes and Score)

Reworked:

  • Putting

  • Now you can terraform ( lower or rise) the Hole and Tee

  • The entire career flow, now you can exit directly to the map and you will spawn near the current level

Fixed:

  • Live It! animation when missing the ball.

  • Live It! stuck in black screeen after structure interaction.

  • Tournament, golfer wander

  • Sometime Golfer can not reach a destination and will lower framerate

  • Shot out of park in tournaments count as hole-in-one

Balance

  • Tournament golfers rebalance

  • “is this paradise” Achievement

  • “or hell” Achievement

Know issues ( this are HIGH priority and we are still working on, but they haven't made it in this patchːsteamsadː):

  • In Live It! the ball when dirty seems not to roll, this is a shader problem that will be fixed soon. If you have Live It! Stats effect disabled in the settings you will not see the ball get dirty.

  • Wood fences are still undergoing refactoring.

I hope you like what you see here and let us know is we are gouing in the right direction!!

Also we have 2 question for you all:

  1. What do you think about updates that include new meaningful achievements? Yes or No?

  2. When a ball lands in the water, do you expect it to be clean or not? There are 2 different mindsets in the studio, one think you will not recover the ball so you will use a new one, the other one think that you land in the muddy water and the ball is still some how dirty...

See you on the green

Yves

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Source

Steam News / 19 June 2026

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