In this update1
Full notes
Full Undead City update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Gameplay
- Balance
Undead City changes
Changelog
0.1.358
Improvement : The star icon on the compass is visible all time so players can navigate easier.
Improvement : Loading times improvements for old hard drives.
Critical Bug Fix : Leaving the game mid mission and starting another one causes the mission to bug out.
Bug Fix : Disable virtual pointer on the main menu if a gamepad is not present.
Bug Fix : Pressing H does not heal the player.
Bug Fix : Invisible Zombies.
- FeatureLoot overhaul. Entire loot system has changed. Implemented Shuffle Bag algorithm more you loot more you get high tier items.
Feature : Lockpicking, some vehicles have locked boxes you need a unlock them by lockpicking and get top tier loot (MP5, AKM, F1 etc).
Feature :Loot pool is expanded now you can loot clips, ammo boxes, throwables and weapons.
- FeatureAdded new weapons, MP5, Molotov, Grenade, F1, Flare gun.
Feature : Interactive looting you can loot by interacting objects directly
- FeatureNew Mission takes place in the dangerous night of undead city.
Feature :Adding hit markers.
Improvement: Taking damage has screen space blood fx.
Source
Changelog.gg summarizes and formats this update. How we read updates.
