In this update1
Full notes
Full Undead City update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Performance
- UI and audio
- Balance
Undead City changes
Changelog
0.1.254
Critical Bug Fix : Restarting the level after the player's death makes weapons unusable.
Critical Bug Fix : Restarting the level after the player's death causes missions objectives to bug out.
Bug Fix : Invisible wall inside the police station.
- Bug FixExtraction zone is disabled on mission 3.
Bug Fix : You can see through terrain by the police station.
- Bug FixRemoved interaction prompts from static doors.
Bug Fix : Flickering Issue
Bug Fix : Changing quality settings does nothing.
Bug Fix : Rebind UI is working now.
Improvements : reduce CPU overhead.
Improvements : VRAM usage.
Feature : Adding Explosive Barrels by the extraction point to help players to eliminate the swarm.
- FeatureAdded zombie growl sound to every zombie.
Feature : Virtual Pointer for gamepads (you can play the game with controller)
Balance : Reduce total zombie spawned on extraction point
- BalanceIncreased player’s stamina.
Balance : Police Station has an Automatic-Rifle now.
Balance : Second mission location has ammunition and explosive barrels to deal with the swarm.
Balance : Add Pistol and hunting rifle to starting inventory to help players.
Source
Changelog.gg summarizes and formats this update. How we read updates.
