Full notes
Full Uncrewed update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
Public Lobbies
Starting with this update you can now host public multiplayer games that are visible to anyone browsing the custom game gallery.
Note that you can still join a public game using the lobby code.
Other
Fixed several issues that would sometimes prevent players from rejoining a private game lobby they'd previously left;
Added Path Stencils to the map editor;
Fixed an issue where terrain brushes in the map editor would behave incorrectly at high frame rates;
Fixed an issue where some map editor UI controls would behave incorrectly at high frame rates.
For the full list of changes see the patch notes.
Source
Changelog.gg summarizes and formats this update. How we read updates.
