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Steam News16 March 20233y ago

Moving to 64-bit, Improved Performance and Rapid Fire Mode

64-bit, Improved Performance and legacy OS support When Uncrewed first started development, 32-bit hardware was still ubiquitous and 32-bit OS versions had a significant market share.

Full notes

Full Uncrewed update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition3 changes2 removals
  • Compatibility
  • Workshop
  • Balance
  • Fixes
  • UI and audio
changed64-bit, Improved Performance and legacy OS supportWhen Uncrewed first started development, 32-bit hardware was still ubiquitous and 32-bit OS versions had a significant market share. Today, as far as gaming is concerned, virtually all platforms out there are 64-bit. Up to this point Uncrewed was an exclusively 32-bit application, which caused degraded performance and even stability issues in some cases.
removed64-bit, Improved Performance and legacy OS supportAs of this update Uncrewed has been ported to 64-bit and will no longer support 32-bit versions of Windows. The move to a 64-bit build brings improved performance (up to 20% in some cases) and eliminates all possible stability issues when playing on maximum settings with large number of units, as well as greatly improves expandability and modding potential.
removed64-bit, Improved Performance and legacy OS supportBecause of this change Uncrewed will no longer run on any Windows XP version, and as of this update only the 64-bit versions of Windows 7, 8/8.1, 10 and 11 are officially supported. Running the game via Proton will also require a 64-bit Linux.
addedRapid Fire ModeThis update also introduces the concept of rules to custom games. You can now play all available maps (including your own and those from the workshop) with non-standard sets of rules provided the maps don't use custom scripts.
changedRapid Fire ModeRapid Fire rules increase all weapon ammo capacity by 10x. It is now the default rule-set for custom games. This change reduces unit micro-management which in turn makes the games feel much faster and action oriented. Try it out for yourself!
changedOtherBalance changes: Resource amount per pile has been quadrupled (going up from 1000 pellets per pile to 4000 pellets per pile); Rotary Gun damage increased from 1 to 1.5 (DPS increase from 4.0 to 6.0); Revolver Cannon damage increased from 2.0 to 2.5, firing rate increased from 1.5 to 2.0 (DPS increase from 3.0 to 5.0); IR Launcher firing rate increased from 0.7 to 0.8 (DPS increase from 14.0 to 16.0);
Rotary Gun damage11.5Rotary Gun damage increased, buff5 (DPS4.06.05 (DPS increased, buffRevolver Cannon damage2.02.5Revolver Cannon damage increased, buff5, firing rate1.52.05, firing rate increased, buff

Uncrewed changes

changedWhen Uncrewed first started development, 32-bit hardware was still ubiquitous and 32-bit OS versions had a significant market share. Today, as far as gaming is concerned, virtually all platforms out there are 64-bit. Up to this point Uncrewed was an exclusively 32-bit application, which caused degraded performance and even stability issues in some cases.
removedAs of this update Uncrewed has been ported to 64-bit and will no longer support 32-bit versions of Windows. The move to a 64-bit build brings improved performance (up to 20% in some cases) and eliminates all possible stability issues when playing on maximum settings with large number of units, as well as greatly improves expandability and modding potential.
removedBecause of this change Uncrewed will no longer run on any Windows XP version, and as of this update only the 64-bit versions of Windows 7, 8/8.1, 10 and 11 are officially supported. Running the game via Proton will also require a 64-bit Linux.
addedThis update also introduces the concept of rules to custom games. You can now play all available maps (including your own and those from the workshop) with non-standard sets of rules provided the maps don't use custom scripts.
changedRapid Fire rules increase all weapon ammo capacity by 10x. It is now the default rule-set for custom games. This change reduces unit micro-management which in turn makes the games feel much faster and action oriented. Try it out for yourself!

64-bit, Improved Performance and legacy OS support

When Uncrewed first started development, 32-bit hardware was still ubiquitous and 32-bit OS versions had a significant market share. Today, as far as gaming is concerned, virtually all platforms out there are 64-bit. Up to this point Uncrewed was an exclusively 32-bit application, which caused degraded performance and even stability issues in some cases.

As of this update Uncrewed has been ported to 64-bit and will no longer support 32-bit versions of Windows. The move to a 64-bit build brings improved performance (up to 20% in some cases) and eliminates all possible stability issues when playing on maximum settings with large number of units, as well as greatly improves expandability and modding potential.

Because of this change Uncrewed will no longer run on any Windows XP version, and as of this update only the 64-bit versions of Windows 7, 8/8.1, 10 and 11 are officially supported. Running the game via Proton will also require a 64-bit Linux.

Rapid Fire Mode

This update also introduces the concept of rules to custom games. You can now play all available maps (including your own and those from the workshop) with non-standard sets of rules provided the maps don't use custom scripts.

  • Rapid Fire rules increase all weapon ammo capacity by 10x. It is now the default rule-set for custom games. This change reduces unit micro-management which in turn makes the games feel much faster and action oriented. Try it out for yourself!

  • Classic rules are how the game used to play before this update. Some players may still find this mode to be a better experience, but it is overall harder and slower.

Other

  • Balance changes:

    1. Resource amount per pile has been quadrupled (going up from 1000 pellets per pile to 4000 pellets per pile);

    2. Rotary Gun damage increased from 1 to 1.5 (DPS increase from 4.0 to 6.0);

    3. Revolver Cannon damage increased from 2.0 to 2.5, firing rate increased from 1.5 to 2.0 (DPS increase from 3.0 to 5.0);

    4. IR Launcher firing rate increased from 0.7 to 0.8 (DPS increase from 14.0 to 16.0);

  • Fixed an issue where the mouse cursor wouldn't stay inside the game window after Alt-Tabbing once on multi-monitor setups.

  • Fixed UI issues that made some buttons unreachable on the lowest supported resolution (1366x768).

For the full list of changes see the patch notes.

Source

Steam News / 16 March 2023

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