Full notes
Full Unclean Water update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Balance
- UI and audio
- Maps
- Store
Unclean Water changes
Thanks to your support, Trading Cards are now available! ːUWHappyː
We are always grateful for the encouragement and support you send our way. We'll continue updating the game to make it even better and provide the best experience possible. ːUWLoveː
1.0.28
Improved an issue where Elite Night Moss (Throw) would not use its throwing attack pattern
Fixed an issue where Night Moss dialogue was not displaying correctly
Fixed an issue where the maximum stamina value would reset after purchasing a Max Stamina Increase Potion
Added key prompts to potion icons
Potions can now be used without limits in the Test Room
Fixed an issue where Pipe Nirephs would sometimes fail to spawn properly in the Test Room
Fixed an issue preventing hideout interactions while playing as Viella
Fixed an issue where interaction button (QTE actions) would not function correctly
Adjusted awkward object placements on some maps
Fixed an issue where one of the Healing Potions obtained from Golden Chests could not be picked up
1.0.27
Fixed an issue where Viella in the shop and ending scenes would appear wearing the merchant outfit's mini-skirt variant
Updated the material for breakable walls
Reduced the auto silver pickup delay from 1 second to 0.5 seconds
Fixed several objects whose interaction distances had become inconvenient after recent adjustments
Improved the way Viella holds weapons to make it look more natural
Source
Changelog.gg summarizes and formats this update. How we read updates.
