In this update3
Full notes
Full Uncle Sam's Supermarket Simulator update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Store
- Fixes
- Gameplay
- Balance
- Performance
Uncle Sam's Supermarket Simulator changes
π£ Update v0.4.6
π January 15, 2026
Hi everyone,
Update v0.4.6 is now live, bringing several gameplay and AI improvements, UI tuning, and the first set of Steam platform features.
π Fixed
Fixed a bug where shelf workers could store empty boxes.
Fixed an issue where the sales report would display customer count as 1 incorrectly.
π Improved & Changed
Reduced trash spawn rate by increasing dirt value per trash from 4 β 6.
Reduced payment acceptance delay at checkout from 2.0s β 0.4s, making transactions feel snappier.
Improved price editing input on shelves for better responsiveness and registration.
Customers first in checkout can now repack groceries into baskets if needed, allowing them to switch checkout lines.
AI checkout workers now stop immediately when their checkout closes.
Added a new navigation path for new players at the start of the game.
π Steam Features
Steam News Feed added to main menu (shows patch notes and links to Steam announcements).
Steam Leaderboards implemented:
After a new save, performance is tracked for:
All-Time Best
Weekly
Results are uploaded automatically when the game saves.
Thanks again for all the feedback, it continues to help shape the game step by step. β€οΈ More improvements and deeper systems updates are already in progress.
Source
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