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Steam News22 April 20262mo ago

Update v0.5.1 – Inventory System, Performance Upgrades & Tutorial Improvements

📅 April 22, 2026 Hi everyone, Update v0.5.1 is now live, bringing new systems, major performance improvements, and several gameplay and quality-of-life updates.

In this update4

Full notes

Full Uncle Sam's Supermarket Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes8 additions4 changes0 removals
  • Performance
  • Store
  • UI and audio
  • Gameplay
  • Balance
  • Fixes
addedUpdate v0.5.1 is now live, bringing new systems, major performance improvements, and several gameplay and quality-of-life updates.
added✨ New FeaturesAdded a Player Inventory system : Store and quickly switch between items like the broom, baseball bat, and baskets . Scroll between items without needing to drop them. Picking up a basket while already holding one will now transfer items automatically .
added✨ New FeaturesAdded a Thief Focus Camera (HUD assist) : Briefly highlights suspicious thief behavior for new players. Appears only a limited number of times to help players learn the system.
added✨ New FeaturesAdded a hardware compatibility check on startup : Automatically adjusts graphics settings if required GPU features are not supported.
added🚀 Performance ImprovementsAdded a culling system for shop buildings: Objects are culled based on distance and view quality settings to improve performance.
added🚀 Performance ImprovementsAdded low-resolution crowd NPCs for distant characters : Far-away NPCs now use lightweight vertex animation instead of full character rigs. Nearby NPCs remain high-quality for visual fidelity.

Uncle Sam's Supermarket Simulator changes

addedUpdate v0.5.1 is now live, bringing new systems, major performance improvements, and several gameplay and quality-of-life updates.
addedAdded a Player Inventory system : Store and quickly switch between items like the broom, baseball bat, and baskets . Scroll between items without needing to drop them. Picking up a basket while already holding one will now transfer items automatically .
addedAdded a Thief Focus Camera (HUD assist) : Briefly highlights suspicious thief behavior for new players. Appears only a limited number of times to help players learn the system.
addedAdded a hardware compatibility check on startup : Automatically adjusts graphics settings if required GPU features are not supported.
addedAdded a culling system for shop buildings: Objects are culled based on distance and view quality settings to improve performance.

📅 April 22, 2026

Hi everyone,

Update v0.5.1 is now live, bringing new systems, major performance improvements, and several gameplay and quality-of-life updates.

✨ New Features

  • Added a Player Inventory system:

    • Store and quickly switch between items like the broom, baseball bat, and baskets.

    • Scroll between items without needing to drop them.

    • Picking up a basket while already holding one will now transfer items automatically.

  • Added a Thief Focus Camera (HUD assist):

    • Briefly highlights suspicious thief behavior for new players.

    • Appears only a limited number of times to help players learn the system.

  • Added a hardware compatibility check on startup:

    • Automatically adjusts graphics settings if required GPU features are not supported.

🚀 Performance Improvements

  • Added a culling system for shop buildings:

    • Objects are culled based on distance and view quality settings to improve performance.

  • Added low-resolution crowd NPCs for distant characters:

    • Far-away NPCs now use lightweight vertex animation instead of full character rigs.

    • Nearby NPCs remain high-quality for visual fidelity.

  • Updated tree meshes to Nanite-supported versions:

    • Improves rendering performance and visual quality, especially at distance.

🔄 Improvements & Changes

  • Updated the tutorial for new players with clearer guidance and additional tips.

  • Improved basket item transfer:

    • Items now transfer all at once instead of requiring multiple clicks.

  • Added a new road exit out of town to improve traffic flow and reduce congestion.

  • Improved thief interaction balance:

    • Reduced the number of hits required for thieves to drop stolen items.

🐞 Fixes

  • Fixed a bug where the floor would not display correctly.

  • Fixed an issue where the world could become too dark near the end of the day.

  • Fixed minor issues in the traffic system.

  • Fixed startup performance hitches when starting or loading a game.

Thanks again for all the feedback and support, it continues to help improve the game step by step. ❤️ More improvements and optimizations are already in progress.

Source

Steam News / 22 April 2026

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