In this update9
Full notes
Full Unbridled: That Horse Game update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
Unbridled: That Horse Game changes
In the week from December 15 to 20, 2025, we worked on the following elements of the game:
Saving & Loading
To save a lot of programming time in the long run, the existing save and load system was significantly expanded. In addition, we are planning to give players more creative freedom in the future. This will make it possible to place custom objects such as raised garden beds or to put storage locations for horse equipment and hay directly on the ground, allowing your horse to interact with these objects.
Expansion of the Jump System
The jump system was further expanded:
The height and distance of jumps are now much more clearly visible through the animations
The angle of approach is taken into account and realistically influences the jump
Manes & Styles
All manes are now almost finished. In addition, several new variations were added, including:
Fluffy manes
A new style with various patterns specifically for the Fjord horse
Multiplayer Stable
We added a small multiplayer stable to the campsite map. There you can shelter your horses together in case of bad weather!
UI & User Comfort
A frequently requested feature has finally been implemented:
The interface can now be completely hidden
Additionally, at the team’s request, the quickbar was expanded:
Two pages for faster access to more inventory items
❤️ In Closing
Thank you very much for the many positive comments under our devlogs, they motivate us enormously and mean a lot to us!
The next devlog will be released on January 10, 2026. Until then, we wish you a Merry Christmas and a great start to 2026! 🎄✨
Note
All content is currently in WIP (Work in Progress) status and may still change before release! As always, you can follow our progress live on our public roadmap:
>> View the public roadmap here <<
Source
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