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Steam News24 November 20241y ago

Patch 1.006

Hey guys I have tried to fix a bunch of stuff you all mentioned, so here is a quick rundown of said possible fixes.

Full notes

Full Ultra Cop update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey guys

What changed

1 fix8 additions2 changes0 removals
  • Gameplay
  • UI and audio
  • Balance
  • Compatibility
  • Performance
addedAdded a refresh rate slider in the Video Settings screen*
changedChanged Main menu music to loop
addedAdded more sounds to mixers so that they will be affected by audio settings
addedAdded two special ammo pickups to the starting tunnel of Mission 1, because I couldn't get the camera to behave and point in the right direction.
fixedFixed a collision issue on Mission 4.
addedAdded fire and smoke to player vehicles when they reach quarter health.

Ultra Cop changes

addedAdded a refresh rate slider in the Video Settings screen*
changedChanged Main menu music to loop
addedAdded more sounds to mixers so that they will be affected by audio settings
addedAdded two special ammo pickups to the starting tunnel of Mission 1, because I couldn't get the camera to behave and point in the right direction.
fixedFixed a collision issue on Mission 4.

I have tried to fix a bunch of stuff you all mentioned, so here is a quick rundown of said possible fixes.

Changelog:

  • Added a refresh rate slider in the Video Settings screen*

  • Changed Main menu music to loop

  • Added more sounds to mixers so that they will be affected by audio settings

  • Added two special ammo pickups to the starting tunnel of Mission 1, because I couldn't get the camera to behave and point in the right direction.

  • Fixed a collision issue on Mission 4.

  • Added fire and smoke to player vehicles when they reach quarter health.

  • Changed vehicle health bars to change colour depending on damage (green, yellow, orange, red).

  • Added a burning flare that creates smoke to signal where the extraction box is located after objectives are completed.

  • Added controller support fixes to the main menu and mission select screen.

  • Attempted to have the game save your best stats per mission as well as carry over mission time if not completed.

*This new setting might fix some input related lag some of you guys have been experiencing. But beware though, this setting will affect how fast the game will need to run on your system. So it might be best not to set it too high. It appears the reason why things were strange is because graphics card drivers (Nvidia and AMD) were overriding the framerate of the game, regardless of what your in-game settings are. So i chose to skip some steps and affect the internal rendering so that the drivers don't have as much influence over performance. This may or may not fuck up the game, but I guess we'll have to wait and see :)

Thanks for the suggestions and bug reports you guys have given so far, it really helps a ton. And thanks for giving the game a fair shot.

If anything here is still busted or you find new stuff, please don't hesitate to bring it up!

I have made lists of all the future stuff you guys want from the game, and will begin on that very soon ːsteamthumbsupː

Cheers - JG

https://www.youtube.com/watch?v=b8bzF3w4GgY

Source

Steam News / 24 November 2024

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