Full notes
Full Uber Destruction update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Workshop
- Events
- Balance
I had already secretly updated the game previously, but it was nothing significant. Though with this update, I think some changes should be addressed as it does change the pace of gameplay.
Item adjustments:
Some items have received a significant boost as they felt too weak upon first obtaining. These items include:
Flash fire +
Scavenger +
Hard hammer +
Money magnet +
Gameplay:
I've been hearing that the game is a little "too" difficult, so I slightly adjusted some game values without taking away all the challenge. (Its supposed to be difficult!)
adjusted the spawn-rate of a few mid-game enemies
slightly adjusted the base health of a few beginner enemies
slightly reduced the enemy health scaling
slightly reduced the maximum enemy projectiles
Bug fixes:
Fixed weird collision when interacting with weapons from a chest
Overall, everything has been pretty smooth! Still waiting to do the giveaway as we do not have many participants yet sadly :(but I'll wait one more week before I give out any keys.
To enter the giveaway, just leave a comment on this thread, or comment on the previous post!
cheers!
Source
Changelog.gg summarizes and formats this update. How we read updates.
