Full notes
Full Uber Destruction update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
It's been quite a while, I apologize for that. I'd like to make these updates more often... but every aspect of life is kicking my butt. Regardless, here it is!
New Melee Weapons:
Baseball Bat
Steel Bat
Home Wrecker
Katana
Melee weapons add a whole new synergy to the game. They can even reflect enemy projectiles!
New Items:
Gift Basket - Gain more ammunition from ammo pick-ups.
Nasty Nail - Chance to heal varied amounts on melee kills.
Chakra Charge - Gain extra damage for each remaining health point.
New Characters:
Shredder:
Fast-paced character with a special starting weapon
Other Changes:
Picking up ammo will favor you more often.
Minor changes to some level background art.
Interactive objects at the half-way point are more visible.
Obscure fixes and tweaks... Yeah yeah.....
So... I've very busy! Currently working for Occult Games on a project called Cannibal Animals and also have my own project called Well to Hell. Uber Destruction has been a very important step for me and I will always appreciate everyone that came across it. Even to the folks who didn't enjoy the game, thanks for giving it a try!
Source
Changelog.gg summarizes and formats this update. How we read updates.
