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Steam News7 March 20263mo ago

[Demo] Type Ride Patch v0.3.1

Features: Added a menu screen that can be accessed from each screen. Balance Adjustments: Adjusted Easy difficulty to make it easier to clear. Changed the contents of the starting deck.

Full notes

Full Type Ride update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedFeatures: Added a menu screen that can be accessed from each screen. Balance Adjustments: Adjusted Easy difficulty to make it easier to clear. Changed the contents of the starting deck. Adjusted the performance of some monster cards. Adjusted the performance of some overlay cards. Added the skills "Poison Slayer," "Team Power," "Adversity," "Collector," and "Stack Boost." Set a target limit for the skill "Area Attack." Bug Fixes: Fixed a bug where Healer-role monsters with the "Poison Infliction" skill would inflict poison when performing healing. Fixed a bug where some options were garbled in certain languages on Supply and Shop tiles. Fixed a bug where recovery text would remain on symbols. Other: Updated the card information UI. Added feedback for when the combo gauge reaches maximum. Added feedback for when an overlay is performed. Changed the effect shown when enemies are defeated. Added a sound effect for monster deaths. Changed the visual effect for enemy disruption skills. Optimized attack-related processing.

Features

Added a menu screen that can be accessed from each screen.

Balance Adjustments

Adjusted Easy difficulty to make it easier to clear. Changed the contents of the starting deck. Adjusted the performance of some monster cards. Adjusted the performance of some overlay cards. Added the skills "Poison Slayer," "Team Power," "Adversity," "Collector," and "Stack Boost." Set a target limit for the skill "Area Attack." Bug Fixes: Fixed a bug where Healer-role monsters with the "Poison Infliction" skill would inflict poison when performing healing. Fixed a bug where some options were garbled in certain languages on Supply and Shop tiles. Fixed a bug where recovery text would remain on symbols.

Other

Updated the card information UI. Added feedback for when the combo gauge reaches maximum. Added feedback for when an overlay is performed. Changed the effect shown when enemies are defeated. Added a sound effect for monster deaths. Changed the visual effect for enemy disruption skills. Optimized attack-related processing.

Source

Steam News / 7 March 2026

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