Full notes
Full Type Ride update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
Features
Added a menu screen that can be accessed from each screen.
Balance Adjustments
Adjusted Easy difficulty to make it easier to clear. Changed the contents of the starting deck. Adjusted the performance of some monster cards. Adjusted the performance of some overlay cards. Added the skills "Poison Slayer," "Team Power," "Adversity," "Collector," and "Stack Boost." Set a target limit for the skill "Area Attack." Bug Fixes: Fixed a bug where Healer-role monsters with the "Poison Infliction" skill would inflict poison when performing healing. Fixed a bug where some options were garbled in certain languages on Supply and Shop tiles. Fixed a bug where recovery text would remain on symbols.
Other
Updated the card information UI. Added feedback for when the combo gauge reaches maximum. Added feedback for when an overlay is performed. Changed the effect shown when enemies are defeated. Added a sound effect for monster deaths. Changed the visual effect for enemy disruption skills. Optimized attack-related processing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
