Full notes
Full TY the Tasmanian Tiger 3 update
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Repeated intro
Hey all, Just keeping you all informed - we're taking a little break at the moment for Easter and spending a bit of time with the family. We're working on the next patch around all that, so far the changes in the next build are:
What changed
- Fixes
- Gameplay
- UI and audio
TY the Tasmanian Tiger 3 changes
AUDIO: Fix for white noise static in crabmersible rocket attacks
GAMEPLAY: Fix for issues with the trampolines in Cassopolis due to all the various changes we've made to physics, impulse, with it working in different ways at different framerates. Should now work as it did in the original console release.
MULTIPLAYER: Fix for being unable to exit the mini-game Vehicle Select Screen with the controller, while another player is on [Vehicle Select] or is [Ready!]
MULTIPLAYER: Fix for Vehicle Select text always saying [single player] if mouse is used for the second player
- RANGSAdded the aquarang model in to the game for when you're underwater
UI: Added popup tip on how to use the turret to defend
Steve
UI: Fix for hearing odd sounds and selecting unseen options when on the callsheet UI; after you've finished the game
I anticipate on looking to release the next patch around the 10th of April, depending on how things go with testing. Thanks to everybody who is sending us through issues and offering suggestions! Cheers Linds
Source
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