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Steam News10 April 20188y ago

TY3 Build r3602_v0.17 released!

Hi all, We've pushed a new patch build of TY3 live. Changes in this build: ACHIEVEMENTS: Should now award properly off autosaves ART: Shop overlays are not longer missing 1 pixel around the edges ART: Up-res'd art for t

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Full TY the Tasmanian Tiger 3 update

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What changed

0 fixes5 additions10 changes0 removals
  • Gameplay
  • Store
  • Fixes
  • UI and audio
addedHi all, We've pushed a new patch build of TY3 live. Changes in this build:
changedACHIEVEMENTS: Should now award properly off autosaves
changedART: Shop overlays are not longer missing 1 pixel around the edges
addedART: Up-res'd art for townies in New Burramudgee - Sgt Bluey, Boonie, Lenny, Ranger Ken
changedART: Up-res'd art for Bri and Di in the shops
changedAUDIO: Fix for white noise static in crabmersible rocket attacks

TY the Tasmanian Tiger 3 changes

addedHi all, We've pushed a new patch build of TY3 live. Changes in this build:
changedACHIEVEMENTS: Should now award properly off autosaves
changedART: Shop overlays are not longer missing 1 pixel around the edges
addedART: Up-res'd art for townies in New Burramudgee - Sgt Bluey, Boonie, Lenny, Ranger Ken
changedART: Up-res'd art for Bri and Di in the shops

Hi all, We've pushed a new patch build of TY3 live. Changes in this build:

  • ACHIEVEMENTS: Should now award properly off autosaves

  • ART: Shop overlays are not longer missing 1 pixel around the edges

  • ART: Up-res'd art for townies in

    Cassopolis - Lily, CY, Sneath, Keith, Shade, Bruce, Snappy, Tiberius, Mascot Mark, Stinky

  • ART: Up-res'd art for townies in

    New Burramudgee - Sgt Bluey, Boonie, Lenny, Ranger Ken

  • ART: Up-res'd art for Bri and Di in the shops

  • AUDIO: Fix for white noise static in crabmersible rocket attacks

  • CRASH: Fix for crash if an attached prop is unloaded; while it has an ice crystal on it

  • CRASH: Fix for a divide by 0 issue that can occasionally occur with Gunyip lasers

  • GAMEPLAY: Fix for issues with the trampolines in Cassopolis due to all the various changes we've made to physics, impulse, with it working in different ways at different framerates. Should now work as it did in the original console release.

  • MISC: Hopeful fix for parts of the world sometimes not loading / being visible (eg going back to New Burramudgee after

    rescuing Duke

  • MULTIPLAYER: Fix for being unable to exit the mini-game Vehicle Select Screen with the controller, while another player is on [Vehicle Select] or is [Ready!]

  • MULTIPLAYER: Fix for Vehicle Select text always saying [single player] if mouse is used for the second player

  • RANGSAdded the aquarang model in to the game for when you're underwater
  • UI: Added popup tip on how to use the turret to defend

    Steve

  • UI: Fix for hearing odd sounds and selecting unseen options when on the callsheet UI; after you've finished the game

Any problems, please let us know! Cheers Linds

Source

Steam News / 10 April 2018

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