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Steam News1 August 202619d ago

Update Notes for v1.08

It is now possible to make vehicles jump when using a booster (Event Settings > Weapons > Booster Jump) Collector: Added option to limit how many collectibles are initially available - new ones spawned when existing one

Full notes

Full Turbo Sliders Unlimited update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions7 changes1 removal
  • Events
  • Gameplay
  • UI and audio
changedIt is now possible to make vehicles jump when using a booster (Event Settings > Weapons > Booster Jump)
addedCollector: Added option to limit how many collectibles are initially available - new ones spawned when existing ones collected
addedCollector: Added option to be able to lose more than only the latest collected item when getting wrecked multiple times
changedIt is now possible to scroll the message log in the event lobby with mouse (by mouse wheel or scrollbar, F1 resets by default)
addedPro rules (penalizing illegal contact) can now cause temporary slowdown or non-final wrecking (instead of permanent disabling)
changedThere is now a button (F5 by default) to toggle visualizing shortcuts even if they are initially invisible

Turbo Sliders Unlimited changes

changedIt is now possible to make vehicles jump when using a booster (Event Settings > Weapons > Booster Jump)
addedCollector: Added option to limit how many collectibles are initially available - new ones spawned when existing ones collected
addedCollector: Added option to be able to lose more than only the latest collected item when getting wrecked multiple times
changedIt is now possible to scroll the message log in the event lobby with mouse (by mouse wheel or scrollbar, F1 resets by default)
addedPro rules (penalizing illegal contact) can now cause temporary slowdown or non-final wrecking (instead of permanent disabling)
  • It is now possible to make vehicles jump when using a booster (Event Settings > Weapons > Booster Jump)

  • CollectorAdded option to limit how many collectibles are initially available - new ones spawned when existing ones collected
  • CollectorAdded option to be able to lose more than only the latest collected item when getting wrecked multiple times
  • It is now possible to scroll the message log in the event lobby with mouse (by mouse wheel or scrollbar, F1 resets by default)

  • Pro rules (penalizing illegal contact) can now cause temporary slowdown or non-final wrecking (instead of permanent disabling)

  • Race Settings: Shortcuts are now visualized by default (change Shorcut Style to Invisible for the old default behavior)

  • There is now a button (F5 by default) to toggle visualizing shortcuts even if they are initially invisible

  • Event Settings / Special: It is now possible to use Hide Checkpoints to disable checkpoint visualization in an event

  • Race/PointsAdded Event Scoring setting that can be used to multiply position and fastest lap points awarded in an event
  • If Event Scoring is None, no position or fastest lap points are given and the positions are ignored in tie-breaking

  • Vehicle SelectorMax possible vehicle count per event increased to 20
  • Launching missiles or boosters is now more consistently disabled now when shortcut or pit slowdown is active

  • Miscellaneous other minor fixes and improvements

Source

Steam News / 1 August 2026

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