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Steam News26 June 20242y ago

SOME LEAKS ABOUT OUR VISION

First, Thank you ! Despite the long wait, you are still there, we feel your strong support and this mean sincerely everything for us. Your support is of vital importance to us!

In this update2

Full notes

Full TRYP FPV: Drone Racer Simulator update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes5 additions3 changes0 removals
  • Maps
  • Gameplay
  • Performance
changedLet's give you our vision of where TRYP FPV will go, how and why.Our last update 6 months ago was mandatory to simulate a correct drone torque and motors ' behaviour into TRYP FPV - Thanks a to BF PID system. ✅ But, we quickly realized it was not enough to reach the ultimate physics and make every pilots happy, because of aerodynamics complexity. We had to find a way to improve it but this is not an easy topic. So, we made the difficult decision to delay all our updates (including multiplayer, map editor, etc.) until we reach our goal, even at the risk of causing frustration.🥵
addedLet's give you our vision of where TRYP FPV will go, how and why.Since 2 years we launched the early access, physics has became a new priority for us. In fact, before offering you a great game, we want to give you the most realistic FPV Simulator ever.
added🎯The great news is that we found a way to make it !With a new collaboration of @betaflight, and the support of a lot of great pilots we have developed a new tool that has never be seen in a FPV simulator - We imagined a "digital twin" technology process for FPV :
added🎯The great news is that we found a way to make it !📝We realized this technology is probably more powerful than we thought, it could replace a wind tunnel study in some cases and it will probably find new specific uses in the RC industry. It also helped us to measure precisely, adjust and find new ultra complexe aerodynamic forces like lift and airflow... this is improving so much realisms of the feel of flight.
added🎯The great news is that we found a way to make it !New Map "SAN CARLO" with a lot of Scanned Real Spots / Bandos
added🎯The great news is that we found a way to make it !New Contents & Features,

TRYP FPV: Drone Racer Simulator changes

changedOur last update 6 months ago was mandatory to simulate a correct drone torque and motors ' behaviour into TRYP FPV - Thanks a to BF PID system. ✅ But, we quickly realized it was not enough to reach the ultimate physics and make every pilots happy, because of aerodynamics complexity. We had to find a way to improve it but this is not an easy topic. So, we made the difficult decision to delay all our updates (including multiplayer, map editor, etc.) until we reach our goal, even at the risk of causing frustration.🥵
addedSince 2 years we launched the early access, physics has became a new priority for us. In fact, before offering you a great game, we want to give you the most realistic FPV Simulator ever.
addedWith a new collaboration of @betaflight, and the support of a lot of great pilots we have developed a new tool that has never be seen in a FPV simulator - We imagined a "digital twin" technology process for FPV :
added📝We realized this technology is probably more powerful than we thought, it could replace a wind tunnel study in some cases and it will probably find new specific uses in the RC industry. It also helped us to measure precisely, adjust and find new ultra complexe aerodynamic forces like lift and airflow... this is improving so much realisms of the feel of flight.
addedNew Map "SAN CARLO" with a lot of Scanned Real Spots / Bandos

First, Thank you !

Despite the long wait, you are still there, we feel your strong support and this mean sincerely everything for us. Your support is of vital importance to us! Thanks to you, we live and share our common passions for gaming and FPV through this great project. We're sticking with it!💪

Let's give you our vision of where TRYP FPV will go, how and why.

Our last update 6 months ago was mandatory to simulate a correct drone torque and motors ' behaviour into TRYP FPV - Thanks a to BF PID system. ✅ But, we quickly realized it was not enough to reach the ultimate physics and make every pilots happy, because of aerodynamics complexity. We had to find a way to improve it but this is not an easy topic. So, we made the difficult decision to delay all our updates (including multiplayer, map editor, etc.) until we reach our goal, even at the risk of causing frustration.🥵

Since 2 years we launched the early access, physics has became a new priority for us. In fact, before offering you a great game, we want to give you the most realistic FPV Simulator ever.

🎯The great news is that we found a way to make it !

With a new collaboration of @betaflight, and the support of a lot of great pilots we have developed a new tool that has never be seen in a FPV simulator - We imagined a "digital twin" technology process for FPV :

  1. We import and run a flight blacklog with GPS to generate the real trajectory into the simulator.

  2. We run the commands of the same flight blacklog but with TRYP Physics to generate a 2nd trajectory.

  3. We match both trajectoires and behavior by tweaking physics factors. And boom ! 💥 No discussion needed about physics anymore, just validate it visually.

Our tool, "Physics Matcher", will analyze a blackbox to get the right aerodynamics, motors, acceleration, gyro, position, PID, Rates at each moment with decimeter precision. The next update should close the debate about how should be physics in a FPV simulator.

📝We realized this technology is probably more powerful than we thought, it could replace a wind tunnel study in some cases and it will probably find new specific uses in the RC industry. It also helped us to measure precisely, adjust and find new ultra complexe aerodynamic forces like lift and airflow... this is improving so much realisms of the feel of flight.

👀Of course, physics is obviously not everything for a great game, and here are the other great features you will find in the update coming in few weeks :

  • Online Leaderboard (1st step before multiplayer),

  • Next Level Physics & Aerodynamics,

  • New Map "SAN CARLO" with a lot of Scanned Real Spots / Bandos

  • New Contents & Features,

  • Global Optimisation & Performance,

  • Improvement & Fixes, etc.

📅 After this update, we'll go to the release of TRYP FPV V1.0 planned for 2025. Until this deadline, we'll gradually give you update like Multiplayer, Map Editor and a lot of more maps / contents.

We hope you will validate our risky vision, and appreciate our engagement ❤️

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Interested to support us or betatest the update ? Join our social media @trypfpv (instagram, youtube, etc) Join our discord : https://discord.com/invite/H369XSsTnN

Source

Steam News / 26 June 2024

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