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Steam News8 December 20257mo ago

Community Update #10 - Forest obstacles, shiny ripples, new character and more!

Hello Fellow Truckers 👋🚚 We're back with another community update - issue no. 10!

In this update7

Full notes

Full Truckful update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello Fellow Truckers 👋🚚

What changed

0 fixes2 additions6 changes1 removal
  • UI and audio
  • Gameplay
  • Events
  • Store
addedThis announcement is an all-rounder touching on all different kinds of stuff we've been working since the last update, among other things. From new menus and UI to locations, characters, gameplay elements and more. Let's dive in!
changedNew 'Notebook' MenuWe played a bit with the main menu screen and came up with an idea that will also have its extension in the gameplay - the ol' reliable paper notebook . It's not only a part of the menu, its also a part of the game and serves as your go-to spot for all quests, unlockables, characters , enemies glossary etc. First time the 'notebook' menu was seen in action was the most recently shared demo. Stay tuned for a much more refined version arriving during Next Fest in February 2026!
changedNatural Obstacles in the ForestWe pay very close attention to all the forest areas - their variety, foliage, road signs, shrines and all the random events that occur while driving during the day and night. Since forest = nature, there will also be many types of natural obstacles to conquer. Below we're presenting couple examples like water logs , muddy puddles and wood debris scattered on the path:
changedNatural Obstacles in the ForestView store page
addedUpdated ripples, reflections and shadowsYou may remember our earlier post where we showed the tech behind our stylised ripples and reflections - the ' indie raytracing '. We were super excited with the reception, saw that players enjoyed such presentation and continue to upgrade all these tiny details that add more life to the world of Truckful. Here is the most recent example - available in higher quality on X and we're not even done yet!
removedMeet Mick!Truckful will feature a bunch of interesting characters players will meet and do errands for. Rotti and Grandma Theresa were revealed already but we're packing more and next in line is.. Mick ! Owner of the Bar located in one of the towns, Mick is a laid-back, retired rockman with a knack for local politics as he settled in the valley and wants to improve the lives of local community - ofter getting dragged into bureaucracy shenanigans.

Truckful changes

addedThis announcement is an all-rounder touching on all different kinds of stuff we've been working since the last update, among other things. From new menus and UI to locations, characters, gameplay elements and more. Let's dive in!
changedWe played a bit with the main menu screen and came up with an idea that will also have its extension in the gameplay - the ol' reliable paper notebook . It's not only a part of the menu, its also a part of the game and serves as your go-to spot for all quests, unlockables, characters , enemies glossary etc. First time the 'notebook' menu was seen in action was the most recently shared demo. Stay tuned for a much more refined version arriving during Next Fest in February 2026!
changedWe pay very close attention to all the forest areas - their variety, foliage, road signs, shrines and all the random events that occur while driving during the day and night. Since forest = nature, there will also be many types of natural obstacles to conquer. Below we're presenting couple examples like water logs , muddy puddles and wood debris scattered on the path:
changedView store page
addedYou may remember our earlier post where we showed the tech behind our stylised ripples and reflections - the ' indie raytracing '. We were super excited with the reception, saw that players enjoyed such presentation and continue to upgrade all these tiny details that add more life to the world of Truckful. Here is the most recent example - available in higher quality on X and we're not even done yet!

We're back with another community update - issue no. 10! A lot of things happened during past 2 months and we just recently passed 100k Steam wishlists so we can't begin without a huge Thank You to everyone who supported us along the way 🙏

This announcement is an all-rounder touching on all different kinds of stuff we've been working since the last update, among other things. From new menus and UI to locations, characters, gameplay elements and more. Let's dive in!

New 'Notebook' Menu

We played a bit with the main menu screen and came up with an idea that will also have its extension in the gameplay - the ol' reliable paper notebook. It's not only a part of the menu, its also a part of the game and serves as your go-to spot for all quests, unlockables, characters, enemies glossary etc. First time the 'notebook' menu was seen in action was the most recently shared demo. Stay tuned for a much more refined version arriving during Next Fest in February 2026!

Natural Obstacles in the Forest

We pay very close attention to all the forest areas - their variety, foliage, road signs, shrines and all the random events that occur while driving during the day and night. Since forest = nature, there will also be many types of natural obstacles to conquer. Below we're presenting couple examples like water logs, muddy puddles and wood debris scattered on the path:

View store page

Updated ripples, reflections and shadows

You may remember our earlier post where we showed the tech behind our stylised ripples and reflections - the 'indie raytracing'. We were super excited with the reception, saw that players enjoyed such presentation and continue to upgrade all these tiny details that add more life to the world of Truckful. Here is the most recent example - available in higher quality on X and we're not even done yet!

Meet Mick!

Truckful will feature a bunch of interesting characters players will meet and do errands for. Rotti and Grandma Theresa were revealed already but we're packing more and next in line is.. Mick! Owner of the Bar located in one of the towns, Mick is a laid-back, retired rockman with a knack for local politics as he settled in the valley and wants to improve the lives of local community - ofter getting dragged into bureaucracy shenanigans.

Mick made his first big screen appearance in the recent Cozy Quest 2025 trailer, almost got run over but said it was cool, 10/10, would recommend.

Steam post image

Playing with the garage UI

We're constantly tweaking user interface and here is an example of our recent journey to make it better. Our goal is to make truck upgrades, customisations and equipment selection as easy as possible and while its surely not the final stage, we like the look of these icons!

Join our Discord & share your thoughts in Steam Discussions

Let's talk Truckful! Come join our Discord via link below!

👉 https://discord.gg/e69WDgdbKW 👈 You can also share your thoughts and feedback or ask for a specific feature in our Steam Discussions section here: https://steamcommunity.com/app/3090810/discussions/ 💬

Truckful

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Source

Steam News / 8 December 2025

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