Full notes
Full Trucker 2056 update
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What changed
- UI and audio
- Gameplay
- Performance
Content Updates
Adds door knock SFX.
Adds more options to Malik dialogue after Sodankyla mission completion.
Adds bouncing animation to caltrops.
Adds statistics, both player and global.
Adds demo achievements.
Adds use RoadRunner SFX.
Gives player more control over Rania dialogue.
New Al-Wasal Forssa HQ background, removes bodyguards.
Tones down some of the Arabic slang in Rania/Malik dialogue.
Makes smoke shader appear in Forssa Trucker's Lounge only after the scene image has loaded.
Gameplay Updates
Adds tooltips to arrow controls, card sorting.
Adds reason for not being able to buy resource to the trade view.
Adds proper wide button to the main visual theme.
Adds "unbind all" button to card binding view.
Enables Steam Cloud Saves.
Bug Fixes
Fixes caltrops tween warnings.
Removes evade from destroyed / fled enemies.
Fixes the bug of modifiers not being correctly removed if player loses combat.
Prevents crash when leaving a location while sprite changing animation is playing.
Prevents autosaving when loading a game.
Fixes Trucker icon not showing on MacOS Steam.
Locked Content (Content will be available in Early Access release)
Adds player character portraits with backgrounds removed, for later use.
Better looking ZDF Lance Rifle beam.
Adds check (switch, toggle) button to UI theme, to be used in Settings later on.
Adds correct distance computation to AI for multi-square enemies.
Source
Changelog.gg summarizes and formats this update. How we read updates.
