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Steam News6 August 202510mo ago

Patch Notes Version D0.1.11

Content Updates Adds Homebound mission after failed Healing Hand. Adds Rain/Snow shaders to Healing Hand failed cutscene. Makes some Malik dialogue re-askable. Adds cleaner rip tape SFX.

Full notes

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What changed

0 fixes12 additions4 changes0 removals
  • Gameplay
  • UI and audio
  • Performance
  • Balance
  • Maps
addedAdds Homebound mission after failed Healing Hand.
addedAdds Rain/Snow shaders to Healing Hand failed cutscene.
addedAdds cleaner rip tape SFX.
changedGameplay Updates
addedAdds a snow shader.
changedMakes Flee SFX a bit quieter.

Content Updates

  • Adds Homebound mission after failed Healing Hand.

  • Adds Rain/Snow shaders to Healing Hand failed cutscene.

  • Makes some Malik dialogue re-askable.

  • Adds cleaner rip tape SFX.

Gameplay Updates

  • Shows party in combat.

  • Adds a snow shader.

  • Triggers "Player Activity" when enemies are crashing to each other.

  • Makes Flee SFX a bit quieter.

  • Fixes enemy fire overlapping damage graphics.

  • DRYs pixel cross-fade shaders.

  • Shows a popup if nothing to repair or no scraps when fast-repairing (i.e. double-clicking repair icon in Garage view).

  • Adds switching shaders functionality to cutscenes.

  • Adds more visual indicators of movement to winter road background.

Bug Fixes

  • Fixes bug talking to the ZDF guards.

  • Prevents negative Heat.

  • Fixes grenade freezing bug.

  • Makes sure truck HPs are int in Combat.

  • Fixes card drag debugger errors.

Locked Content (Content will be available in Early Access release)

  • Adds ZDF MRL (sans unique cards, AI).

  • Adds initial draft of Gatecrasher Pt. 2 operation.

  • Adds support for multi-square enemies.

  • Adds events on the map feature.

  • Adds animation for ZDF Hand-Operated Low-Yield Explosive.

  • Adds animation for ZDF Lance Rifle.

  • Makes ZDF bike correctly search for directions where player truck has armor.

Source

Steam News / 6 August 2025

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