Full notes
Full Trucker 2056 update
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What changed
- Events
- UI and audio
- Performance
- Gameplay
- Maps
- Balance
Content Updates
Allows Healing Hand to fail, adds events leading to game end with daughter dead, as well as end game cutscene.
Adds SFX to adding and removing items to inventory.
Adds SFX to Institute bribe.
Adds SFX to fleeing combat.
Adds thematic flee failed SFX.
Pixel fixes on backstory images.
Pixel fixes, screen flicker shader to Sodankyla lounge.
Adds Northern Lights, screen flicker shaders to Vaasa lounge.
Adds flicker shader to Resistance screens, better map texture in Resistance HQ.
Better looking Sisu intel chip.
Allows player to access Black Market in Sodankyla.
Rania and Malik blink now.
Deeper dialogue with Rania.
Adds pixel cross-fades to objects, items, people changing at point-and-click locations.
Gameplay Updates
Makes showing/hiding smoke shader at Forssa Trucker's Lounge faster.
More intuitive Trade View / Mini Truck cargo mapping.
Allows hiding units on the map.
Destroyed enemies damage enemy units behind them, according to their weight.
Allows attack animation to approach from both sides (front/rear) for a single enemy party.
Bug Fixes
Fixes bugs in some dialogue options in Sodankyla.
Fixes Evade bugs at the left and right edges of the combat grid.
Fixes allowing Sodankyla Smuggling completion without the cargo bug.
Prevents re-asking Markku about personal information if at the depot.
Locked Content (Content will be available in Early Access release)
Adds Events feature to Geoscape.
Allows custom defeat messages for Operations.
Adds multi-stage fights.
Adds future mission-related dialogue for Malik.
Source
Changelog.gg summarizes and formats this update. How we read updates.
