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Steam News16 June 20251y ago

Linux and SteamOS release !

Hello 👋 The official Linux build has been released! You can now enjoy Trigger of Time on your Steam Deck natively. It should play around 40fps on the Steam Deck. I recommand reducing the render scaling to .

In this update1

Full notes

Full Trigger of Time update

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Repeated intro

Hello 👋

What changed

4 fixes1 addition3 changes0 removals
  • Compatibility
  • Performance
  • Fixes
  • Gameplay
addedThe official Linux build has been released! You can now enjoy Trigger of Time on your Steam Deck natively.
changedIt should play around 40fps on the Steam Deck. I recommand reducing the render scaling to .8 to get a smoother experience.
changedThe game cannot yet be verified on SteamOS because it's not yet trusted by Steam, I guess it needs more sales / reviews. There is no documentation about that. As soon as it's possible, I will make it verified.
changedChangelog:Released native Linux 64 build
fixedChangelog:Fixed saving and loading states of many props (door, motors, buttons...)
fixedChangelog:Fixed the "Speedrunner" achievement, you had to die once in the run to get it, now you actually need to speedrun the game.

Trigger of Time changes

addedThe official Linux build has been released! You can now enjoy Trigger of Time on your Steam Deck natively.
changedIt should play around 40fps on the Steam Deck. I recommand reducing the render scaling to .8 to get a smoother experience.
changedThe game cannot yet be verified on SteamOS because it's not yet trusted by Steam, I guess it needs more sales / reviews. There is no documentation about that. As soon as it's possible, I will make it verified.
changedReleased native Linux 64 build
fixedFixed saving and loading states of many props (door, motors, buttons...)

The official Linux build has been released! You can now enjoy Trigger of Time on your Steam Deck natively.

It should play around 40fps on the Steam Deck. I recommand reducing the render scaling to .8 to get a smoother experience.

The game cannot yet be verified on SteamOS because it's not yet trusted by Steam, I guess it needs more sales / reviews. There is no documentation about that. As soon as it's possible, I will make it verified.

Don't hesitate to give feedback on the game either here or on the official discord. Thank you!

Changelog:

  • Released native Linux 64 build

  • Fixed saving and loading states of many props (door, motors, buttons...)

  • Fixed the "Speedrunner" achievement, you had to die once in the run to get it, now you actually need to speedrun the game.

  • Fixed head bobbing and weapon sway going wild when player would go light speed

  • A lot of small errors fixed and a lot of cleaning in the project

Source

Steam News / 16 June 2025

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