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Steam News29 October 20258mo ago

Patch #7

Hello hello👋 This weekend (24th to 26th of October) was the Stunfest, a local video games festival in Rennes, France. It was the first event I ever made and it was amazing.

Full notes

Full Trigger of Time update

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Repeated intro

Hello hello👋

What changed

3 fixes1 addition6 changes0 removals
  • Events
  • Gameplay
  • Balance
changedThis weekend (24th to 26th of October) was the Stunfest, a local video games festival in Rennes, France. It was the first event I ever made and it was amazing. Seeing people playing and enjoying the game in front of me was priceless. I also got lots of feedback and did an update to fix most of them. The main feedback was that platforming is too hard for a narrative puzzle game. So, many changes are related to this and, if I've done my job right, it should feel better now, especially with a controller.
fixedChangelog:Fix a major bug with controller where you would go sideways when looking down
changedChangelog:Improved the layout of platforming at the beginning and the first tower to make it a bit easier
addedChangelog:Add invert axis settings
fixedChangelog:Fix hold crouch on controller
changedChangelog:Increased coyote time from .35s to .5s

This weekend (24th to 26th of October) was the Stunfest, a local video games festival in Rennes, France. It was the first event I ever made and it was amazing. Seeing people playing and enjoying the game in front of me was priceless. I also got lots of feedback and did an update to fix most of them. The main feedback was that platforming is too hard for a narrative puzzle game. So, many changes are related to this and, if I've done my job right, it should feel better now, especially with a controller.

Changelog:

  • Fix a major bug with controller where you would go sideways when looking down

  • More checkpoints, especially at the beginning and near platforming sections

  • Improved the layout of platforming at the beginning and the first tower to make it a bit easier

  • Made some sections a bit brighter

  • Add invert axis settings

  • Fix hold crouch on controller

  • Increased coyote time from .35s to .5s

  • Increased player acceleration for snappier movements

  • Increased health regen speed

  • Bigger pickup zone for the timegun and its upgrade

  • Improve level 1 red room last puzzle to make it a bit nicer

  • Fixed a few collision bugs

Source

Steam News / 29 October 2025

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