Update log
Full Tricky and the Dream Caster update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Gameplay
- Fixes
Just gonna cut to the chase.
CHANGELOG:
Fishing pole is interactable again after talking to Fisk
Mouse Maze controller can no longer be interacted with after collecting the Gate Key
Interactions are no longer stored, Mouse Maze can no longer be triggered after collecting the key, softlocking the game.
Tricky can no longer interact with objects while jumping, sliding, or attacking.
Pause menu options in Caldera Crater now properly scroll.
Fixed collision in Dash's Colosseum so players can no longer escape the boss arena.
Fixed collision in the tutorial sequence so players can no longer jump out of bounds after climbing walls
Checkpoint interactions can no longer be stored and used to reset Tricky's jump
Replaced Mouse Maze tutorial sign with on-screen tooltips in the mini game itself
Fixed camera speed in the Nexus (should be more consistent with the rest of the levels now)
Adjusted save data flags for Dash boss fight and Dash's castle key so they no longer despawn after triggering once, resulting in a softlock if players exit to the menu and return.
Source
