In this update1
Full notes
Full Trials Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Events
- Performance
- Balance
- Gameplay
Trials Survivors changes
Demo Update / Build 1.0.15
UI Rework
Reworked the UI to better display charge for utility skills.
Levels & Balancing
Adjusted monster density in Levels 1–5 to provide a better challenge
Optimization
Optimized the way how monsters spawn in order to make it more performance friendly
Backend optimization to enable spell loop
Music Change
We found & are currently working with a composer to create the game soundtrack ! While the full OST isn't ready to swap in just yet, we will implement the final tracks as soon as they are completed.
In the meantime, we have decided to replace our previous music with new placeholder tracks. We previously used AI music in some places and we feel like we were short changing ourselves by doing so, we want to make a commitment to ourselves and you that we will deliver a game made by passion in the never ending pursuit of chasing what makes a game fun !
To ensure a great experience right now, all levels have been rebalanced to match the intensity and rhythm of this updated soundtrack.
Developer Note
Thank you for keeping an eye out on our patches, we are currently working hard to get everything ready for our release in early access, you can expect even more spells than originally planned !
Source
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