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Steam News27 March 20263mo ago

Version 1.2 - New Abilities, Luck stat and general improvements

This week, we added 6 new abilities to the Warrior / Templar +1 new ability for EVERY class in the game. We also reworked the loot system and introduced a character stat to decide what loot you're given.

In this update5

Full notes

Full Trials of Valor update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix7 additions10 changes1 removal
  • Gameplay
  • Events
  • UI and audio
  • Balance
  • Performance
addedThis week, we added 6 new abilities to the Warrior / Templar +1 new ability for EVERY class in the game .
addedWe also reworked the loot system and introduced a character stat to decide what loot you're given.
addedNew abilities for each classWe added a new event where you can gain a completely new ability depending on what class you're playing. We can't reveal more information, so go and try to find it! 😁
changedTooltip on statsHovering over a stat gives a description of what it does.
changedLuck stat 🍀50 Luck means you have a 50% chance to receive an item of higher rarity. Luck only affects item drops up to Epic.
changedLuck stat 🍀This means that any item given (outside of shops) have a chance to either be the same rarity or one rarity higher.

Trials of Valor changes

addedThis week, we added 6 new abilities to the Warrior / Templar +1 new ability for EVERY class in the game .
addedWe also reworked the loot system and introduced a character stat to decide what loot you're given.
addedWe added a new event where you can gain a completely new ability depending on what class you're playing. We can't reveal more information, so go and try to find it! 😁
changedHovering over a stat gives a description of what it does.
changed50 Luck means you have a 50% chance to receive an item of higher rarity. Luck only affects item drops up to Epic.

This week, we added 6 new abilities to the Warrior / Templar +1 new ability for EVERY class in the game.

We also reworked the loot system and introduced a character stat to decide what loot you're given.

Warrior / Templar abilities

Here's a sneak peek of the abilities!

Steam post imageSteam post imageSteam post image

Steam post imageSteam post imageSteam post image

New abilities for each class

We added a new event where you can gain a completely new ability depending on what class you're playing. We can't reveal more information, so go and try to find it! 😁

Tooltip on stats

Hovering over a stat gives a description of what it does.

Luck stat 🍀

Luck decides how likely you are to receive an item that is of a higher rarity compared to what you have equipped.

50 Luck means you have a 50% chance to receive an item of higher rarity. Luck only affects item drops up to Epic.

This means that any item given (outside of shops) have a chance to either be the same rarity or one rarity higher.

New subclass

We'll introduce a new subclass soon! We're quite happy with how it works currently, but we're gathering more opinions before we're ready to reveal more details.

Here's a list of some other improvements we made.

  • Many new abilities!

  • Rework of the "Bleed" effect 🩸. It deals a % of the Max HP every 2 seconds.

  • Added a new effect called "Sunder Armor", that reduces the targets Armor.

  • Loot system rework, see info above.

  • Performance optimizations on Chapter 1.

  • Each stat will now show a tooltip description when hovered.

  • Removed some possible fight combinations, as there were too many goblin themed fights with similar enemies.

  • The stats of Werewolf are reverted to how they were in version 1.1.

  • Improved some unblockable attack effects.

  • New Luck related charms of varying types (cursed, loadout, normal, greater).

  • Legendaries will appear slightly later in the run now, but are still possible to get on Chapter 1.

  • Text and UI improvements.

Thanks for reading! If you're curious why we suddenly changed from version 1.1.3 to version 1.2, it's because we decided to use "semantic versioning" now. Here's a brief explanation.

1.0 = Major version (like when we released)

1.1 = Minor version (like this update)

1.1.1 = Minor bugfix (like our last hotfix)

You can join our Discord or post in the forums here on Steam, in case you have ideas for future content. https://discord.com/invite/mXfXtEBEER

Source

Steam News / 27 March 2026

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