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- Trials of Ascension: Exile
Exile .15 Patch Notes
Greetings players! I’ve got a few new changes for both beginners and veterans to have fun with! Read below to see some fixes and some new features! Fixes: Mortar and Pestle and Shovel are officially added to be crafted!…
Patch notes2 changesGameplay - Trials of Ascension: Exile
Exile is back online!
As always I don’t want to over-promise, I’d rather over-deliver. Straight to the good news, everyone, Exile is back online! Also, for a limited time, Exile will be on sale for $8.99 starting December 17 before moving to…
Announcement2 changesBalanceServer - Trials of Ascension: Exile
Open Letter to the Purchasers of Trials of Ascension: Exile
Hi All, I’m Parthuin, the owner of Dragonfire Entertainment and the new holder of the Trials of Ascension intellectual property rights. I’ve written, re-written and written again this letter and after a lot of thought,…
Announcement3 changesGameplayServer - Trials of Ascension: Exile
Ringing in 2019!
What a rollercoaster 2018 was for us! Just six months ago we Early Access launched ToA: Exile, and it has been an exciting journey since. In that time we have welcomed new team members, parted ways with a few others, an…
Announcement1 changeFixUI/audio - Trials of Ascension: Exile
Build .12 is Now Live!
Build .12 is live and pushed to the official servers. Remember to backup your database if you host a server before you update! As always please report any bugs that slipped through testing in our official forums at: htt…
Patch notes1 changeServer - Trials of Ascension: Exile
Build 0.12 is in Beta!
The focus of the last two builds was on improving overall gameplay, fixing quality of life issues that rose up, and on laying the groundwork for the dragon improvements we have planned. But since most of that work is ve…
Store2 changesMaps - Trials of Ascension: Exile
Forged Chaos is Expanding our Team!
The team here at Forged Chaos is looking to expand with two new positions. We are looking for a programmer with experience in C# and is familiar with Unity. We are especially interested in someone who has AI or networki…
Announcement1 changeWorkshop - Trials of Ascension: Exile
Build 0.11 is Now Available for Beta Testing!
Our latest build is available for beta testing through steam. It will not require a server reset, however you should back up your server database before updating if you plan to switch back and forth between builds! You…
Announcement1 changeCompatibility - Trials of Ascension: Exile
Build 0.10b2 is Live!
With our first Early Access patch just pushed out as we speak, I thought it would be a good time to go over what it is we have been working on since we launched a little over a week ago. This patch brings many quality-o…
Announcement3 changesGameplayServer - Trials of Ascension: Exile
Taking a Look Ahead: What we have planned for ToA: Exile
So we have pretty much covered everything that is currently in the game through this article series. At least enough for our followers and those just finding us to get a feel for what the game can offer them at this tim…
Store6 changesGameplayBalance - Trials of Ascension: Exile
Dragons: From Hatchling to Ancient
In Trials of Ascension: Exile, players get to experience the harrowing and triumphant life of a dragon in its entirety; starting with the humble hatchling and eventually growing into the boss-level ancient. Dragons face…
Announcement5 changesMapsBalance - Trials of Ascension: Exile
The Evolution of the Raknar
Raknar are a species of giant arachnids. Though they are similar to spiders, they lack pedipalps and their front limbs have adapted over time into specialized striking weapons, aptly named Strikers. They are a predatory…
Announcement4 changesMapsGameplay - Trials of Ascension: Exile
How to Train your Human: Skills and Disciplines
Human progression is handled through our skill system. There are currently twenty-four skills across four categories; combat, crafting, gathering, and survival. As you probably guessed, the combat skills deal with vario…
Store3 changesGameplay - Trials of Ascension: Exile
Made from Scratch: Crafting and Construction
Unlike the raknar and dragons, humans start the game without any weapons or armor. Using resources they gather from the terrain and plants, they can craft various tools, items, and equipment that they will need to survi…
Store3 changesWorkshop - Trials of Ascension: Exile
Combat is a Balancing Act
When it comes to combat in Trials of Ascension: Exile, we’ve aimed for a realistic feel and pacing, so that most fights will not end within just a few seconds. We do not have hit-chance, auto-attack, or auto-avoidance v…
Announcement3 changesGameplayBalance - Trials of Ascension: Exile
Making Death Matter; Why we offer perma-death
Death is is a fairly common feature in video games. It is ubiquitous in RPGs, adventure games, tabletop games, MMOs, fighting games, shooters; it’s the universal punishment for failing to keep your character’s life abov…
Announcement3 changesMapsGameplay





